Interview: David Hoffman on CABAL Online and the Business of OGPlanet
March 28, 2008
Back at GDC I had the opportunity sit down with David Hoffman, executive producer for OGPlanet, a company specializing in importing East Asian titles into the North American market. We were supposed to be talking about their new game, CABAL Online…...
March 28, 2008 | Read the story »
Interview: Fallen Earth Lead Designer Lee Hammock, Part Two
March 26, 2008
Part two of our interview with Fallen Earth lead designer Lee Hammock (you can read part one here if you missed it) gets into the subjects of the game’s background and storyline, methods for its dissemination among players, the reasons for mixing FPS...
March 26, 2008 | Read the story »
Interview: Fallen Earth Lead Designer Lee Hammock, Part One
March 24, 2008
Although I didn’t know it then, my meeting with Lee Hammock of Icarus Studios was to be an interview of firsts. It was my first time seeing Fallen Earth played up close and personal… and, shortly after the demo got underway, came the first...
March 24, 2008 | Read the story »
GDC Interview: BigWorld Tech CEO John De Margheriti
March 15, 2008
On Thursday afternoon during GDC I had the opportunity to sit down and speak with John De Margheriti, CEO of BigWorld Technologies, one of the leading MMO middleware providers. Read More →
March 15, 2008 | Read the story »
GDC Interview: Petur Oskarsson on EVE, and the Future of CCP
March 10, 2008
It was the third day of GDC, and I was scheduled to interview Hilmar Petursson, founder and CEO of CCP. It’s not every day that I interview someone with “Chief Executive” in their title, and as a result I redoubled my usual pre-interview research,...
March 10, 2008 | Read the story »

