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Beta Impressions: Mythos

June 9, 2008

Flagship Studios’ second project after Hellgate: London is Mythos, a three-quarter view action-RPG much akin to the original hack-and-slasher Diablo. I recently had the chance to spend a few weeks with the game, and came away with somewhat mixed... 

June 9, 2008 | Read the story »

Austin GDC: Interview with BigWorld Tech’s Gavin Longhurst

September 27, 2007

Guest contributor Kumar Daryanani, who covered Austin GDC for us, met with BigWorld Technology’s VP of Business Development Gavin Longhurst for an interview. BigWorld Technology is a middleware provider currently delivering technology to a multitude... 

September 27, 2007 | Read the story »

Austin GDC: Interview with Kwari Marketing Director Al King

September 24, 2007

On the second day of the Austin GDC, Kumar caught up to Al King, Marketing Director for Kwari, an online shooter allowing players to make money from their FPS skills which is currently being developed in the UK using BigWorld’s MMO engine. He was... 

September 24, 2007 | Read the story »

Austin GDC: Interview with Football Superstars Creative Director Steve Marshall

September 19, 2007

Kumar, back from Austin GDC and still working on writing down his impressions and encounters, met with Creative Director Steve Marshall of Football Superstars and CyberSports. The company is developing the football MMOG together with Monumental Games,... 

September 19, 2007 | Read the story »

Austin GDC: Interview with John Romero

September 13, 2007

Guest contributor Kumar Daryanani is back from Austin GDC and has a few articles in store for us. We’ll start off with a brief interview he had with John Romero about Slipgate Ironworks upcoming, unnamed MMOG project.  Read More →

September 13, 2007 | Read the story »

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