Warcraft’s 1% Richest Control Top 24%
The wealth distribution is a huge topic in the real world. Both countries that I’ve lived in, the US and China, are teeming with its fair share of problems. Luckily one demographer/World of Warcraft enthusiast conducted a survey about the income inequality within Azeroth.
The results of his survey of nearly 2,500 players—with an admittedly great margin of error—is that the wealthiest one percent in the game control 24.25 percent of its gold.
In America, the figure is around the richest 1 percent have 40 percent of the wealth, which would seem to be a greater disparity. However, the lower 75 percent of World of Warcraft players control just 14 percent of the game’s gold. That leads the survey taker to conclude that:
The whole ingame economic system is an extremely top-heavy one, leaving large sums of gold sitting idle in the top players pockets kept isolated from contributing to the economy, which is especially detrimental if one considers that a server economy is the simple flow of gold and materials. One can argue however that by holding such large sums of gold such players can more easily influence and correct markets, keep inflation in check by keeping the sums of gold out of the hands of the masses, and provide buyers for big ticket items such as TCG Mounts.
The Golden Survey, the name of the blog who conducted the survey, wouldn’t be the first person or team who used MMO’s as a test subject for behavior. LiveScience is another team who does exactly the same thing and their results are interesting every time.
If you’re curious about more information, the link below has great facts to peruse over while stroking your beard and making that thinking noise you always do. Don’t deny it.
Source (via The Wow Insider)