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SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring

Published November 3, 2009

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The snake kicks you for ten damage.

Steve sits down with Alan Crosby, formerly SOE’s Director of Global Community Relations, and current Senior Producer of EQ2 to discuss the ten year history of the EverQuestEverquest reviewsEverquest reviews franchise.

Topics include the changing tastes of players over the years, the prospects for an EverQuest 3, keeping the game on store shelves, and the next ten years to come.

The MMO Gamer: First of all, for those among our readers who may be unfamiliar, could you please introduce yourself to us and tell us a little about what it is you do at SOE.

Alan Crosby: I am Alan Crosby, and I’m the Senior Producer on EverQuest 2. I’m essentially the shepherd of the game.

The MMO Gamer: EverQuest has been around now for over a decade now, having hit its tenth anniversary back in March.

In terms of the online gaming industry, EQ was released when dinosaurs still roamed the Earth, and yet it still survives into the present day.

How has the game managed it?

Alan Crosby: It’s done very well, it continues to grow, it continues to add expansions, new features, new content.

Its customer base, the community out there is very loyal, very passionate, and they stay around and keep playing, and demanding change.

We try to give them the change they want. They’re the main reason that the game has been around for ten years.

Yeah, we continue to put out content, we put out an expansion every year, we put out live content every few months, but it’s the players and their passion, their friendships, their social bonds that keep this game going.

The MMO Gamer: Do you have any figures as to how many people, in total, have played EQ over the years?

Alan Crosby: The total is somewhere over two million people have played EverQuest during its ten years.

The MMO Gamer: And do you know off the top of your head how many people have been playing it, consistently, for each of those ten years?

Alan Crosby: We pulled those numbers, I don’t have them readily available, but we actually announced it on the website for the tenth anniversary, some of the people who have been around since the beginning.

The MMO Gamer: Are there bronze statues of them in the middle of Freeport by now?

Alan Crosby: [laughs]

The MMO Gamer: What about the development side? Is there anyone still working on EverQuest who’s been there since the beginning?

Since the 989 Studios days, with Brad McQuaid at the helm?

Alan Crosby: I’m not sure if anybody from the original team is still on it. We have people from the original team still in the company.

Roger Uzun, for example, started with the original EverQuest team at 989, he’s now on the EverQuest 2 team. But I don’t know if any of them are still on the EQ team.

The MMO Gamer: EverQuest was pretty much the father of the MMO expansion pack, which, as you said, you used to release every six months and you’re still continuing to release on a yearly basis.

The base game, by the standards of the time was very large to begin with. Which makes me wonder just how large it’s gotten now, with all of those years of expansions under its belt.

Alan Crosby: I don’t have the number on-hand, but we did release how many square miles it equates to in the real-world on the site. But it is enormous. I dare say it’s the largest MMO out there in terms of land space.

We have somewhere in the neighborhood of 600 zones, each of them unique, each of them different with their own flavor.

And, we’re actually hard at work on the seventeenth expansion pack right now.

The MMO Gamer: EverQuest is also one of the few Western MMOs to have spawned a sequel. Asheron’s Call 2 notwithstanding, I wouldn’t include that because it did not long survive.

We’re currently at the point in EQ2’s lifecycle, around five years after release, where it was coming out during the lifecycle of EQ1.

But I haven’t seen any indications from SOE that an EverQuest 3 is in the making. Instead, you seem to be moving away from your roots, the traditional fantasy MMO, into more varied genres and age demographics.

Is this a trend that’s going to continue into the future? Will players ever see an EverQuest 3?

Alan Crosby: I can’t say whether you’re going to see one any time soon… I do know that we have not given up on the EverQuest franchise.

The brand is strong, in fact we now call it the EverQuest Universe, and we’re continuing to work on EverQuest 1 and 2, adding expansion packs and new content.

Eventually, I’m sure there will be some announcement… I’m not sure when, I’m not sure when work will begin… but this franchise is not going away.

Continued on next page…

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4 Responses to “SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring”

  1. The MMO Gamer on November 2nd, 2009 23:43

    SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring http://bit.ly/TRAU5 #mmo #mmorpg

  2. Siam Choudhury on November 3rd, 2009 01:10

    RT @TheMMOGamer: SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring http://bit.ly/TRAU5 #mmo #mmorpg

  3. Tweets that mention SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring : The MMO Gamer -- Topsy.com on November 4th, 2009 06:19

    [...] This post was mentioned on Twitter by The MMO Gamer, Siam Choudhury. Siam Choudhury said: RT @TheMMOGamer: SOE’s Alan Crosby Talks Ten Years of EverQuest, and What the Next Ten May Bring http://bit.ly/TRAU5 #mmo #mmorpg [...]

  4. Jestor Rodo on November 23rd, 2009 13:50

    Too Bad he is not a Good Shepard.

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