Jumpgate Evolution Beta Key Contest Day Seven!
Published October 26, 2008
What better to do on a Sunday than try to get your hands on a Jumpgate Evolution beta key? Yesterday’s correct answer was transport ships and mining ships. And the winner is Michael Rochester!
Sunday’s trivia question is as follows: What type of physics system does the game employ?
Good luck and read the complete rules here!
Update: Contest is over for today, march onwards to Day Eight to continue!


[...] Update: Today’s contest is over. Head to Day Seven! [...]
DANCER (Drag And Near-true-physics Combined to Engineer Reality) is NetDevil’s proprietary physics engine that makes space flight in Jumpgate so interesting and fun.
Newtonian Physics
Jumpgate Evolution will be employing the Newtonian physics system like the original Jumpgate game, but with a slight difference. Their will be an option for keyboard and mouse fighter pilots to use simply just that and an option for hardcore fighter pilots to use the joystick which is the only way to use the full potential of the Newtonian physics system.
D.A.N.C.E.R. is the name of the physics system, using a semi-Newtonian model to simulate space flight.
Newtonian physics system.
pseudo-newtonian
A unique twitch-based combat system?
Jumpgate Evolution will use a Newtonian physics model.
it uses A Semi-Newtonian model system.
A proprietary engine called DANCER, which stands for “Drag And Near-true-physics Combined to Engineer Reality”.
Newtonian physicssystem (momentum,etc…)
D.A.N.C.E.R. , following the Newtonian Laws.
semi-Newtonian model
A Newtonian Physics Systems
Newtonian Physics!
(which is cooler with an exclamation point {!})
DANCER
(semi) Newtonian physics
Newtonian physics
Havok
JGE has its ‘d.a.n.c.e.r.’ flight engine which works somewhat similar to newtonian physics.
Newtonian physics
NetDevil’s proprietary, semi-Newtonian D.A.N.C.E.R. (Drag And Near-true-physics Combined to Engineer Reality) engine is used in Jumpgate Evolution.
Newtonian Physics
A semi-Newtonian model.
DANCER
JGE uses Newtonian physics.
Or Newtonian physics
It’s a semi-newtonian physics system that covers translational motion and ship dynamics but not angular momentum.
Newtonian physics
Newtonian physics-lite
It wasn’t clear if you were asking about what kind of physics the game has or the name of the actual physics engine so I’ll answer both just in case. The answers are semi-Newtonian and D.A.N.C.E.R., respectively. Be more specific next time.
Newtonian physics
A Newtonian physics system.
DANCER
Drag and Near-true-physics Combined to Engineer Reality
Dancer
Answer is Dancer
Dancer
The physics engine used in Jumpgate Evolution is called D.A.N.C.E.R.
Newtonian physics
a semi-Newtonian model
DANCER (Drag And Near-true-physics Combined to Engineer Reality)
The engine is called D.A.N.C.E.R.
It means:
“Drag And Near-true-physics Combined to Engineer Reality”
Newtonian Physics
Technically, it’s semi-newtonian. It’s not quite classic Arcade and not quite true Newtonian (read: real) physics, but a sort of compromise.
Newtonian
The DANCER flight engine, it’s a near-Newtonian engine that has drag
DANCER (Drag And Near-true-physics Combined to Engineer Reality)
JGE uses a semi-Newtonian model to simulate space flight. Thrust force and drag force. No angular momentum..
Jumpgate: Evolution uses a Newtonian Physics system.
Game employ Newtonian physics in DANCER (Drag And Near-true-physics Combined to Engineer Reality) physics engine
newtonian physics - lite
It is newtonian physics with a drag coefficient.