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	<title>Comments on: Free Realms Creative Director Laralyn McWilliams: Designing an MMO That&#8217;s as Fun to Play as it is Easy to Quit</title>
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	<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams</link>
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		<title>By: gamer73</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-5798</link>
		<dc:creator>gamer73</dc:creator>
		<pubDate>Fri, 18 Sep 2009 03:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-5798</guid>
		<description>not a big fan of some of sone online entertainment division, but i have to admit freerealms for what it is. is spot on. kudos. 
i use to be a station access sub so ive played everything they have i just hope they dont screw it up further down the road. </description>
		<content:encoded><![CDATA[<p>not a big fan of some of sone online entertainment division, but i have to admit freerealms for what it is. is spot on. kudos.<br />
i use to be a station access sub so ive played everything they have i just hope they dont screw it up further down the road.</p>
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		<title>By: duffydager35</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-4814</link>
		<dc:creator>duffydager35</dc:creator>
		<pubDate>Mon, 10 Aug 2009 01:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-4814</guid>
		<description>dagersyeuutrtyuui </description>
		<content:encoded><![CDATA[<p>dagersyeuutrtyuui</p>
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		<title>By: steve</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-4780</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Fri, 07 Aug 2009 21:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-4780</guid>
		<description>Love Free Realms, and I was wondering if any other players have been collecting their collect text...it&#039;s a game text on a creature card that activates if you have the required number of scored cards in that creature&#039;s score pile. The purpose behind collect text is to help make it matter more where you play your creatures. 
&lt;a href=&quot;http://www.freerealms.com/article/detail.action?articleId=186&quot; target=&quot;_blank&quot;&gt;http://www.freerealms.com/article/detail.action?a...&lt;/a&gt;  
Kinda cool, so I thought I&#039;d pass it along:) </description>
		<content:encoded><![CDATA[<p>Love Free Realms, and I was wondering if any other players have been collecting their collect text&#8230;it&#039;s a game text on a creature card that activates if you have the required number of scored cards in that creature&#039;s score pile. The purpose behind collect text is to help make it matter more where you play your creatures.<br />
<a href="http://www.freerealms.com/article/detail.action?articleId=186" target="_blank">http://www.freerealms.com/article/detail.action?a&#8230;</a><br />
Kinda cool, so I thought I&#039;d pass it along:)</p>
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		<title>By: Epic Slant &#187; Blog Archive &#187; Casual MMOs, the iPhone and you</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-4352</link>
		<dc:creator>Epic Slant &#187; Blog Archive &#187; Casual MMOs, the iPhone and you</dc:creator>
		<pubDate>Fri, 17 Jul 2009 12:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-4352</guid>
		<description>[...] from which to pull. Many people will play the new casual games and then ask the question, &#8220;Is there more?&#8221; In a way, they are like a gateway drug. Most of us will crave a deeper experience besides [...]</description>
		<content:encoded><![CDATA[<p>[...] from which to pull. Many people will play the new casual games and then ask the question, &#8220;Is there more?&#8221; In a way, they are like a gateway drug. Most of us will crave a deeper experience besides [...]</p>
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		<title>By: Matt Klepac</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-6518</link>
		<dc:creator>Matt Klepac</dc:creator>
		<pubDate>Fri, 10 Jul 2009 20:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-6518</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;RT Really enjoyed this interview: @TheMMOGamer: Free Realms Creative Director http://bit.ly/jVo2x&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">RT Really enjoyed this interview: @TheMMOGamer: Free Realms Creative Director <a href="http://bit.ly/jVo2x" rel="nofollow">http://bit.ly/jVo2x</a></span></span></span></p>
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		<title>By: Ferrel</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-4216</link>
		<dc:creator>Ferrel</dc:creator>
		<pubDate>Fri, 10 Jul 2009 17:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-4216</guid>
		<description>Another great interview here! I had the opportunity to review Free Realms myself and I was really into it as far as design goes. I prefer the more complex MMO with a lot of time put in but the appeal was quite obvious to me.  
 
From a design stand point it is genius and I&#039;m glad to see the game doing so well. </description>
		<content:encoded><![CDATA[<p>Another great interview here! I had the opportunity to review Free Realms myself and I was really into it as far as design goes. I prefer the more complex MMO with a lot of time put in but the appeal was quite obvious to me.  </p>
<p>From a design stand point it is genius and I&#039;m glad to see the game doing so well.</p>
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		<title>By: Siam Choudhury</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-6519</link>
		<dc:creator>Siam Choudhury</dc:creator>
		<pubDate>Fri, 10 Jul 2009 15:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-6519</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;RT @TheMMOGamer: Free Realm Interview: Designing an MMO That’s as Fun to Play as it is E.. http://bit.ly/jVo2x #mmo #mmorpg&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">RT @TheMMOGamer: Free Realm Interview: Designing an MMO That’s as Fun to Play as it is E.. <a href="http://bit.ly/jVo2x" rel="nofollow">http://bit.ly/jVo2x</a> #mmo #mmorpg</span></span></span></p>
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		<title>By: The MMO Gamer</title>
		<link>http://www.mmogamer.com/07/09/2009/free-realms-creative-director-laralyn-mcwilliams/comment-page-1#comment-6520</link>
		<dc:creator>The MMO Gamer</dc:creator>
		<pubDate>Fri, 10 Jul 2009 06:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=2226#comment-6520</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Free Realms Creative Director Laralyn McWilliams: Designing an MMO That’s as Fun to Play as it is E.. http://bit.ly/jVo2x #mmo #mmorpg&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Free Realms Creative Director Laralyn McWilliams: Designing an MMO That’s as Fun to Play as it is E.. <a href="http://bit.ly/jVo2x" rel="nofollow">http://bit.ly/jVo2x</a> #mmo #mmorpg</span></span></span></p>
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