Interview: Masthead Studios CEO Atanas Atanasov on Earthrise
The MMO Gamer: Any plans to allow players to leave Earth and partake in space combat and/or visit other planets?
Atanas Atanasov: We don’t have such a thing planned for the time being. The action will be focused on post-apocalyptic Earth. We will let the players recover what was lost on our home planet and then think for space expansion.
The MMO Gamer: When players are offline and the character is at their “day job,” will there be an option to get a better day job and bring in more income?
Atanas Atanasov: The offline progression will offer the possibility for career development. Players can study and build a strong CV and then they will be able to take better job positions.
Our plans are to make the offline gameplay a fun and rewarding part of Earthrise without taking too much time out of the online experience for the players, so it will be quite easy to find work and to educate.
The MMO Gamer: Most MMOs ship with a weak guild interface that is missing common features (ie. ability to change rank names, guild bank, etc.) and patch them in during the following months. Will you try to ship with most of the guild features?
Atanas Atanasov: Guild management is a priority in our game and we will do everything possible to launch the game with as many features as possible.
The MMO Gamer: When are you planning for release?
Atanas Atanasov: Nothing has changed since Earthrise was announced. We are planning to release the game sometime in 2009.
The MMO Gamer: Will you maintain regular content updates post release to keep player interest and will there most likely be expansions?
Atanas Atanasov: Of course, the launch of Earthrise is just the beginning. It will not be just patches and content updates that we will be working on as our plans are to work on expansions as well.
The MMO Gamer will have continuing coverage of Earthrise in the days and weeks to come. For now, you can find further information at the game’s official website, http://www.play-earthrise.com.
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