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	<title>Comments on: Interview with Icarus Studios&#8217; David Gardner</title>
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		<title>By: Billy</title>
		<link>http://www.mmogamer.com/06/14/2007/interview-with-icarus-studios-david-gardner/comment-page-1#comment-82</link>
		<dc:creator>Billy</dc:creator>
		<pubDate>Sat, 30 Jun 2007 11:56:28 +0000</pubDate>
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		<description>Interesting.</description>
		<content:encoded><![CDATA[<p>Interesting.</p>
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		<title>By: The MMO Gamer &#187; Interview with Fallen Earth Lead Game Designer, Lee Hammock</title>
		<link>http://www.mmogamer.com/06/14/2007/interview-with-icarus-studios-david-gardner/comment-page-1#comment-55</link>
		<dc:creator>The MMO Gamer &#187; Interview with Fallen Earth Lead Game Designer, Lee Hammock</dc:creator>
		<pubDate>Fri, 29 Jun 2007 13:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=144#comment-55</guid>
		<description>[...] spoken to both Vivox about their VOIP technology and Icarus Studios about their middleware solution we had a quick chat with Lee Hammoc, Lead Game Designer for Fallen [...]</description>
		<content:encoded><![CDATA[<p>[...] spoken to both Vivox about their VOIP technology and Icarus Studios about their middleware solution we had a quick chat with Lee Hammoc, Lead Game Designer for Fallen [...]</p>
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		<title>By: ranman_01</title>
		<link>http://www.mmogamer.com/06/14/2007/interview-with-icarus-studios-david-gardner/comment-page-1#comment-52</link>
		<dc:creator>ranman_01</dc:creator>
		<pubDate>Fri, 29 Jun 2007 05:41:00 +0000</pubDate>
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		<description>I think that we are witness to the next best thing to hit gaming.  As they struggle to bring the fantasy worlds closer to us, it is our responsibility to keep the fantasy where it belongs....in our minds and our computers.

I look forward to seeing where technolgy goes and how it will affect us.

Big pat on the back Icarus studios&#039; keep up the good work.</description>
		<content:encoded><![CDATA[<p>I think that we are witness to the next best thing to hit gaming.  As they struggle to bring the fantasy worlds closer to us, it is our responsibility to keep the fantasy where it belongs&#8230;.in our minds and our computers.</p>
<p>I look forward to seeing where technolgy goes and how it will affect us.</p>
<p>Big pat on the back Icarus studios&#8217; keep up the good work.</p>
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		<title>By: Nic Stransky</title>
		<link>http://www.mmogamer.com/06/14/2007/interview-with-icarus-studios-david-gardner/comment-page-1#comment-35</link>
		<dc:creator>Nic Stransky</dc:creator>
		<pubDate>Mon, 18 Jun 2007 23:49:28 +0000</pubDate>
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		<description>Very interesting company and product. Let&#039;s hope it allows more MMO ideas to see the light of day and actual players and testers. There&#039;s too many barriers for creating immersing worlds and new variations on game play. Maybe the blunt approach will by pure odds produce something worth playing.</description>
		<content:encoded><![CDATA[<p>Very interesting company and product. Let&#8217;s hope it allows more MMO ideas to see the light of day and actual players and testers. There&#8217;s too many barriers for creating immersing worlds and new variations on game play. Maybe the blunt approach will by pure odds produce something worth playing.</p>
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