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	<title>Comments on: Real Money, Fake Property: Live Gamer&#8217;s Andy Schneider on Bringing Item Sales in from the Cold</title>
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	<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property</link>
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		<title>By: alan</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-13969</link>
		<dc:creator>alan</dc:creator>
		<pubDate>Sun, 24 Apr 2011 21:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-13969</guid>
		<description>i wanted a game to fucking pop up you fucking nudes </description>
		<content:encoded><![CDATA[<p>i wanted a game to fucking pop up you fucking nudes</p>
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		<title>By: joshua</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-13968</link>
		<dc:creator>joshua</dc:creator>
		<pubDate>Fri, 22 Apr 2011 22:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-13968</guid>
		<description>anyone complaing about this is a moron, what did you think would happen? 
after all those private servers started popping up on ragnarok online what did they do? they sue&#039;d! 
but failed. 
now they allow some to run under a FREE TO PLAY changed a couple servers of there own to F2P 
the conformed. and now are better off then spending millions fighting it. 
this is marketing. now those PS&#039;s find bugs and give them ideas in exchange for being allowed to run. 
thats how the world works.  
 
i would rather buy from another player a small amount say 10million for 100$ based on the dev&#039;s market becuase that amount will always be 100$ Meaning when i get to the point i can sell it. and pay for my game , this creates more income 
 </description>
		<content:encoded><![CDATA[<p>anyone complaing about this is a moron, what did you think would happen?<br />
after all those private servers started popping up on ragnarok online what did they do? they sue&#039;d!<br />
but failed.<br />
now they allow some to run under a FREE TO PLAY changed a couple servers of there own to F2P<br />
the conformed. and now are better off then spending millions fighting it.<br />
this is marketing. now those PS&#039;s find bugs and give them ideas in exchange for being allowed to run.<br />
thats how the world works.  </p>
<p>i would rather buy from another player a small amount say 10million for 100$ based on the dev&#039;s market becuase that amount will always be 100$ Meaning when i get to the point i can sell it. and pay for my game , this creates more income</p>
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		<title>By: Time Can Be Money: A Case Study of Real Money Transactions in EVE Online [CHECKED, EDITED] : The MMO Gamer</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-3206</link>
		<dc:creator>Time Can Be Money: A Case Study of Real Money Transactions in EVE Online [CHECKED, EDITED] : The MMO Gamer</dc:creator>
		<pubDate>Mon, 08 Jun 2009 22:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-3206</guid>
		<description>[...] some games feature integrated market trading (perhaps with companies like Live Gamer, which The MMO Gamer recently featured), they typically don’t allow direct player-to-player transactions, preferring to use some sort of [...]</description>
		<content:encoded><![CDATA[<p>[...] some games feature integrated market trading (perhaps with companies like Live Gamer, which The MMO Gamer recently featured), they typically don’t allow direct player-to-player transactions, preferring to use some sort of [...]</p>
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		<title>By: Siam Choudhury</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2944</link>
		<dc:creator>Siam Choudhury</dc:creator>
		<pubDate>Sat, 09 May 2009 19:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2944</guid>
		<description>Disqus test.</description>
		<content:encoded><![CDATA[<p>Disqus test.</p>
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		<title>By: Kheldon</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2874</link>
		<dc:creator>Kheldon</dc:creator>
		<pubDate>Thu, 30 Apr 2009 09:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2874</guid>
		<description>We have seen that third party RMT can have negative effects on a game\\&#039;s economy when unintended RMT emerges. But what happens if the game is built from the ground up, or as mechnics built into the game by the developers (and companies like Live Gamer)?   
  
RMT largely has a negative impact on game economies because they are an unintended phenomenon. And usually unwanted and unaccounted for. I think we\\&#039;ll have to wait and see.  </description>
		<content:encoded><![CDATA[<p>We have seen that third party RMT can have negative effects on a game\\&#039;s economy when unintended RMT emerges. But what happens if the game is built from the ground up, or as mechnics built into the game by the developers (and companies like Live Gamer)?   </p>
<p>RMT largely has a negative impact on game economies because they are an unintended phenomenon. And usually unwanted and unaccounted for. I think we\\&#039;ll have to wait and see.</p>
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		<title>By: Zapmeister</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2871</link>
		<dc:creator>Zapmeister</dc:creator>
		<pubDate>Thu, 30 Apr 2009 04:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2871</guid>
		<description>Andy Schneider justifies RMT by claiming its a response to consumer demand, implying that the player-base as a whole wants the service. But that&#039;s not the case.  
 
When I played MMOs, it was generally thought that RMT users were in a minority and that, if you&#039;re going to over-simplify by treating the player-base as a single entity, then you need to concede that it opposes RMT. It believes that RMT is unfair on non-RMT users and also detracts from their gameplay by encouraging farmers. 
 
Also, despite Mr Schneider&#039;s claims, there is no reason to think that legitimizing RMT will reduce farming activity. Quite the opposite. 
 </description>
		<content:encoded><![CDATA[<p>Andy Schneider justifies RMT by claiming its a response to consumer demand, implying that the player-base as a whole wants the service. But that&#039;s not the case.  </p>
<p>When I played MMOs, it was generally thought that RMT users were in a minority and that, if you&#039;re going to over-simplify by treating the player-base as a single entity, then you need to concede that it opposes RMT. It believes that RMT is unfair on non-RMT users and also detracts from their gameplay by encouraging farmers. </p>
<p>Also, despite Mr Schneider&#039;s claims, there is no reason to think that legitimizing RMT will reduce farming activity. Quite the opposite.</p>
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		<title>By: WoW Geek</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2848</link>
		<dc:creator>WoW Geek</dc:creator>
		<pubDate>Wed, 29 Apr 2009 20:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2848</guid>
		<description>I&#039;m all for capitalism and all, but this crosses the line.  You have no idea how annoying it is to grind raid instances in World of Warcraft for months to get the item you want, only to have some guy who DOESN&#039;T EVEN KNOW HOW TO PLAY come along and buy the same item for real money, in ten minutes. 
 
What&#039;s even worse, is getting into a five-man group with someone who bought their character on Ebay and annoy the heck out of everyone else because they&#039;ve NEVER PLAYED THE GAME before buying their character (and therefore have no clue about game courtesy, or even how to play).  So, YES it DOES ruin the game.  Completely.  This is why Blizzard is so dead-set against it.  The fact that Blizzard is so dead set against it is one of the reasons that they have more than 12 million subscribers and are the largest MMO in the world.  PEOPLE DON&#039;T LIKE IT!!!  Because of &quot;soulbound&quot; items (items that you can&#039;t transfer to other players), WoW is still fun and playable, and I can flaunt my &quot;bind on pickup&quot; items.  I can still flaunt my Valorous Frostfire gear. 
 
It ruins the fun of the game to have to deal with people who can&#039;t be bothered to actually PLAY the game.  It ruins the fun when your in-game accomplishments become meaningless.  It ruins the fun when people who have enormous amounts of cash can gain an in-game advantage over those who don&#039;t. 
 
He&#039;s right about one thing:  there IS demand for it.  There&#039;s also demand for cocaine and heroin.  Does that make it a legitimate market?  How &quot;legitimate&quot; is something that ruins things for everyone else? 
 
So, yes.  You ARE ruining my favourite game.  GET OFF MY SERVER, YOU WASTE OF OXYGEN!!!!!!!!!!11111oneoneone </description>
		<content:encoded><![CDATA[<p>I&#039;m all for capitalism and all, but this crosses the line.  You have no idea how annoying it is to grind raid instances in World of Warcraft for months to get the item you want, only to have some guy who DOESN&#039;T EVEN KNOW HOW TO PLAY come along and buy the same item for real money, in ten minutes. </p>
<p>What&#039;s even worse, is getting into a five-man group with someone who bought their character on Ebay and annoy the heck out of everyone else because they&#039;ve NEVER PLAYED THE GAME before buying their character (and therefore have no clue about game courtesy, or even how to play).  So, YES it DOES ruin the game.  Completely.  This is why Blizzard is so dead-set against it.  The fact that Blizzard is so dead set against it is one of the reasons that they have more than 12 million subscribers and are the largest MMO in the world.  PEOPLE DON&#039;T LIKE IT!!!  Because of &quot;soulbound&quot; items (items that you can&#039;t transfer to other players), WoW is still fun and playable, and I can flaunt my &quot;bind on pickup&quot; items.  I can still flaunt my Valorous Frostfire gear. </p>
<p>It ruins the fun of the game to have to deal with people who can&#039;t be bothered to actually PLAY the game.  It ruins the fun when your in-game accomplishments become meaningless.  It ruins the fun when people who have enormous amounts of cash can gain an in-game advantage over those who don&#039;t. </p>
<p>He&#039;s right about one thing:  there IS demand for it.  There&#039;s also demand for cocaine and heroin.  Does that make it a legitimate market?  How &quot;legitimate&quot; is something that ruins things for everyone else? </p>
<p>So, yes.  You ARE ruining my favourite game.  GET OFF MY SERVER, YOU WASTE OF OXYGEN!!!!!!!!!!11111oneoneone</p>
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		<title>By: Sam Adams</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6401</link>
		<dc:creator>Sam Adams</dc:creator>
		<pubDate>Wed, 29 Apr 2009 16:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6401</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Is this trend dieing or evolving in #MMO space - #RMT for virtual property  http://is.gd/vn68&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Is this trend dieing or evolving in #MMO space &#8211; #RMT for virtual property  <a href="http://is.gd/vn68" rel="nofollow">http://is.gd/vn68</a></span></span></span></p>
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		<title>By: Georgie porgie</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2847</link>
		<dc:creator>Georgie porgie</dc:creator>
		<pubDate>Wed, 29 Apr 2009 14:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2847</guid>
		<description>i know for a fact these guys will fail and fail soon. They are burning cash and their system is inherently flawed. </description>
		<content:encoded><![CDATA[<p>i know for a fact these guys will fail and fail soon. They are burning cash and their system is inherently flawed.</p>
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		<title>By: Patrick</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2846</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Wed, 29 Apr 2009 13:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2846</guid>
		<description>I wonder, if there is an equivalency between game money and real money, do you owe the IRS taxes on that loot you sold?   </description>
		<content:encoded><![CDATA[<p>I wonder, if there is an equivalency between game money and real money, do you owe the IRS taxes on that loot you sold?</p>
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		<title>By: Mike</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2845</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 29 Apr 2009 11:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2845</guid>
		<description>I think the RMT may actually work as a sort of &quot;social equalizer&quot; in the future. What is wrong about people with a lot of money and not so much time (first world) trading virtual items with people with not so much money and bit more time (third world)? Yes, this is a big paradigm shift from the old &quot;play for fun&quot; mentality, but these do happen regardless of what the developers and opposition think as long as the majority wants it. </description>
		<content:encoded><![CDATA[<p>I think the RMT may actually work as a sort of &quot;social equalizer&quot; in the future. What is wrong about people with a lot of money and not so much time (first world) trading virtual items with people with not so much money and bit more time (third world)? Yes, this is a big paradigm shift from the old &quot;play for fun&quot; mentality, but these do happen regardless of what the developers and opposition think as long as the majority wants it.</p>
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		<title>By: Antifarm</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2844</link>
		<dc:creator>Antifarm</dc:creator>
		<pubDate>Wed, 29 Apr 2009 10:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2844</guid>
		<description>The Buyers and U are the ground why Botting exist. 
Believe me or not,but 99% of legit Players (they want play a game!,and not buy it) hates U. 
And the Time will comes,that someone do against this shit Capitalism think!!. 
 
Fucking Goldseller!!,Destroyer of Games and Fun!!!!!!!!!! </description>
		<content:encoded><![CDATA[<p>The Buyers and U are the ground why Botting exist.<br />
Believe me or not,but 99% of legit Players (they want play a game!,and not buy it) hates U.<br />
And the Time will comes,that someone do against this shit Capitalism think!!. </p>
<p>Fucking Goldseller!!,Destroyer of Games and Fun!!!!!!!!!!</p>
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		<title>By: myReport &#187; Real-Money Trades: turning gold-farming into a game company profit-center</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2842</link>
		<dc:creator>myReport &#187; Real-Money Trades: turning gold-farming into a game company profit-center</dc:creator>
		<pubDate>Wed, 29 Apr 2009 09:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2842</guid>
		<description>[...] Real Money, Fake Property: Live Gamer&#8217;s Andy Schneider on Bringing Item Sales in from the Cold [...]</description>
		<content:encoded><![CDATA[<p>[...] Real Money, Fake Property: Live Gamer&#8217;s Andy Schneider on Bringing Item Sales in from the Cold [...]</p>
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		<title>By: Pete Zaborszky</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6402</link>
		<dc:creator>Pete Zaborszky</dc:creator>
		<pubDate>Wed, 29 Apr 2009 09:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6402</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Real/Fake money http://tinyurl.com/cso3tj&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Real/Fake money <a href="http://tinyurl.com/cso3tj" rel="nofollow">http://tinyurl.com/cso3tj</a></span></span></span></p>
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		<title>By: wonx</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2840</link>
		<dc:creator>wonx</dc:creator>
		<pubDate>Wed, 29 Apr 2009 05:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2840</guid>
		<description>Guy, get a real job. 
 
Its destroying the gameathmosphere and -economy. There&#039;s no reason to go on playing such a game if everyone is going to buy his items, gold, etc. </description>
		<content:encoded><![CDATA[<p>Guy, get a real job. </p>
<p>Its destroying the gameathmosphere and -economy. There&#039;s no reason to go on playing such a game if everyone is going to buy his items, gold, etc.</p>
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		<title>By: MeltedLinguisticle</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-2822</link>
		<dc:creator>MeltedLinguisticle</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-2822</guid>
		<description>Well I ain&#039;t sayin he&#039;s a gold farmer 
 
but he ain&#039;t messin with no green armor. 
 
RMT will have a legit place in mmos once MMOs free themselves from the idea that they must have their own tokenized currency and auction systems which use it. 
 
From PP to Meseta to WoW gold, game developers haven&#039;t had  any better ideas for how to organize an economy than to throw fake money at us as a reward mechanism.   If you have real money, the idea of currency conversion isnt a big leap, so RMT will always have a demand in this environment. 
 
 </description>
		<content:encoded><![CDATA[<p>Well I ain&#039;t sayin he&#039;s a gold farmer </p>
<p>but he ain&#039;t messin with no green armor. </p>
<p>RMT will have a legit place in mmos once MMOs free themselves from the idea that they must have their own tokenized currency and auction systems which use it. </p>
<p>From PP to Meseta to WoW gold, game developers haven&#039;t had  any better ideas for how to organize an economy than to throw fake money at us as a reward mechanism.   If you have real money, the idea of currency conversion isnt a big leap, so RMT will always have a demand in this environment.</p>
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		<title>By: Steve Banfield</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6403</link>
		<dc:creator>Steve Banfield</dc:creator>
		<pubDate>Fri, 24 Apr 2009 20:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6403</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Hey @livegamer, nice article  http://bit.ly/Pecvy&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Hey @livegamer, nice article  <a href="http://bit.ly/Pecvy" rel="nofollow">http://bit.ly/Pecvy</a></span></span></span></p>
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		<title>By: Steve Banfield</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6404</link>
		<dc:creator>Steve Banfield</dc:creator>
		<pubDate>Fri, 24 Apr 2009 20:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6404</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Hey @livegamer, nice article http://bit.ly/Pecvy&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Hey @livegamer, nice article <a href="http://bit.ly/Pecvy" rel="nofollow">http://bit.ly/Pecvy</a></span></span></span></p>
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		<title>By: Live Gamer, Inc.</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6405</link>
		<dc:creator>Live Gamer, Inc.</dc:creator>
		<pubDate>Fri, 24 Apr 2009 20:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6405</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Would you buy a rusty dagger from this man? MMO Gamer&#039;s Interview with LG Pres.
http://www.mmogamer.com/04/24/2009/real-money-fake-property&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Would you buy a rusty dagger from this man? MMO Gamer&#8217;s Interview with LG Pres.<br />
<a href="http://www.mmogamer.com/04/24/2009/real-money-fake-property" rel="nofollow">http://www.mmogamer.com/04/24/2009/real-money-fake-property</a></span></span></span></p>
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		<title>By: mmohub.org</title>
		<link>http://www.mmogamer.com/04/24/2009/real-money-fake-property/comment-page-1#comment-6406</link>
		<dc:creator>mmohub.org</dc:creator>
		<pubDate>Fri, 24 Apr 2009 14:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1693#comment-6406</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;RT @Kheldon: RT @TheMMOGamer: #mmo Real Money, Fake Property: Andy Schneider on Bringing Item Sales in from the Cold http://digg.com/u11gs6&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">RT @Kheldon: RT @TheMMOGamer: #mmo Real Money, Fake Property: Andy Schneider on Bringing Item Sales in from the Cold <a href="http://digg.com/u11gs6" rel="nofollow">http://digg.com/u11gs6</a></span></span></span></p>
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