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	<title>Comments on: Possibility Space Founder Gage Galinger on Outsourcing, Procedural Content, and Adventure in Warrior Epic</title>
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	<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger</link>
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		<title>By: Yeah</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-5967</link>
		<dc:creator>Yeah</dc:creator>
		<pubDate>Thu, 01 Oct 2009 17:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-5967</guid>
		<description>And it took less than 6 months after &quot;official launch&quot; before PS gave up and sold the game (Warrior Epic).  Nice vision Gage!  Now maybe the game will get the attention it deserves. </description>
		<content:encoded><![CDATA[<p>And it took less than 6 months after &quot;official launch&quot; before PS gave up and sold the game (Warrior Epic).  Nice vision Gage!  Now maybe the game will get the attention it deserves.</p>
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		<title>By: Free-To-Play MMOG Warrior Epic Hast Launched : The MMO Gamer</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-3052</link>
		<dc:creator>Free-To-Play MMOG Warrior Epic Hast Launched : The MMO Gamer</dc:creator>
		<pubDate>Wed, 20 May 2009 12:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-3052</guid>
		<description>[...] has officially launched. You can find our GDC interview with the founder of Possibility Space here. &#8220;During the closed beta, we worked closely with the community to deliver an immersive and [...]</description>
		<content:encoded><![CDATA[<p>[...] has officially launched. You can find our GDC interview with the founder of Possibility Space here. &#8220;During the closed beta, we worked closely with the community to deliver an immersive and [...]</p>
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		<title>By: Warrior Epic Enters Closed Beta On April 30th : The MMO Gamer</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-2831</link>
		<dc:creator>Warrior Epic Enters Closed Beta On April 30th : The MMO Gamer</dc:creator>
		<pubDate>Tue, 28 Apr 2009 08:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-2831</guid>
		<description>[...] the game and for the beta signup, visit the official website. You can also check out our recent interview with the developers of Warrior Epic, Possibility [...]</description>
		<content:encoded><![CDATA[<p>[...] the game and for the beta signup, visit the official website. You can also check out our recent interview with the developers of Warrior Epic, Possibility [...]</p>
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		<title>By: Speranza</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-2809</link>
		<dc:creator>Speranza</dc:creator>
		<pubDate>Thu, 23 Apr 2009 19:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-2809</guid>
		<description>&quot;We moved out to China to take advantage of a more efficient labor base so that we could have more creative freedom to do what we wanted to do.&quot; That bothers me greatly, more on a non gamer level so I won&#039;t discuss it here. 
 
This new game design of &quot;short time online gaming&quot; is highly appealing to me. As I have gotten older, aka out of high school, I find time a short commodity. First experiencing rewarding quick gameplay in EVE and now seeing it coming up in Warrior Epic, Global Agenda, and others I&#039;ve very excited about this trend in gaming development. 
 
Thanks for the cool article Steve. </description>
		<content:encoded><![CDATA[<p>&quot;We moved out to China to take advantage of a more efficient labor base so that we could have more creative freedom to do what we wanted to do.&quot; That bothers me greatly, more on a non gamer level so I won&#039;t discuss it here. </p>
<p>This new game design of &quot;short time online gaming&quot; is highly appealing to me. As I have gotten older, aka out of high school, I find time a short commodity. First experiencing rewarding quick gameplay in EVE and now seeing it coming up in Warrior Epic, Global Agenda, and others I&#039;ve very excited about this trend in gaming development. </p>
<p>Thanks for the cool article Steve.</p>
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		<title>By: Warrior Epic</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-6502</link>
		<dc:creator>Warrior Epic</dc:creator>
		<pubDate>Sun, 19 Apr 2009 20:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-6502</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;The MMO Gamer interviewed Possibility Space CEO about design decisions and challenges in developing Warrior Epic: http://bit.ly/FsIhI&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">The MMO Gamer interviewed Possibility Space CEO about design decisions and challenges in developing Warrior Epic: <a href="http://bit.ly/FsIhI" rel="nofollow">http://bit.ly/FsIhI</a></span></span></span></p>
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		<title>By: True Games</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-6503</link>
		<dc:creator>True Games</dc:creator>
		<pubDate>Sun, 19 Apr 2009 20:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-6503</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;The MMO Gamer interviewed Possibility Space CEO about design decisions and challenges in developing Warrior Epic: http://bit.ly/FsIhI&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">The MMO Gamer interviewed Possibility Space CEO about design decisions and challenges in developing Warrior Epic: <a href="http://bit.ly/FsIhI" rel="nofollow">http://bit.ly/FsIhI</a></span></span></span></p>
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		<title>By: Steve Crews</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-2805</link>
		<dc:creator>Steve Crews</dc:creator>
		<pubDate>Sun, 19 Apr 2009 19:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-2805</guid>
		<description>I don&#039;t think I&#039;ve ever seen hard numbers in that regard, but there&#039;s been a &quot;Game Outsourcing Summit&quot; the past two years at GDC, which I always find a little bit odd..  
 
Almost as if GM were holding a seminar titled &quot;Moving Production Jobs to Mexico to Maximize Shareholder Value,&quot; in the middle of a UAW union hall in Detroit. </description>
		<content:encoded><![CDATA[<p>I don&#039;t think I&#039;ve ever seen hard numbers in that regard, but there&#039;s been a &quot;Game Outsourcing Summit&quot; the past two years at GDC, which I always find a little bit odd..  </p>
<p>Almost as if GM were holding a seminar titled &quot;Moving Production Jobs to Mexico to Maximize Shareholder Value,&quot; in the middle of a UAW union hall in Detroit.</p>
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		<title>By: Sean</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-2803</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Sun, 19 Apr 2009 14:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-2803</guid>
		<description>Great interview.  Do you have a handle on how many developers are outsourcing or looking to outsource some of their content creation to China/India?  It seems like a viable solution for smaller studios who want to create large worlds on a small budget. </description>
		<content:encoded><![CDATA[<p>Great interview.  Do you have a handle on how many developers are outsourcing or looking to outsource some of their content creation to China/India?  It seems like a viable solution for smaller studios who want to create large worlds on a small budget.</p>
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		<title>By: The MMO Gamer</title>
		<link>http://www.mmogamer.com/04/18/2009/possibility-space-founder-gage-galinger/comment-page-1#comment-6504</link>
		<dc:creator>The MMO Gamer</dc:creator>
		<pubDate>Sun, 19 Apr 2009 10:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1663#comment-6504</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Possibility Space Founder Gage Galinger on Outsourcing, Procedural Content, and Adventure in Warrior Epic http://bit.ly/GseHj&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Possibility Space Founder Gage Galinger on Outsourcing, Procedural Content, and Adventure in Warrior Epic <a href="http://bit.ly/GseHj" rel="nofollow">http://bit.ly/GseHj</a></span></span></span></p>
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