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	<title>Comments on: A Conversation with Carbine Studios: The Biggest MMO Company You&#8217;ve Never Heard Of</title>
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	<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of</link>
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		<title>By: Past Interviews And News &#124; Carbine Central</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-13978</link>
		<dc:creator>Past Interviews And News &#124; Carbine Central</dc:creator>
		<pubDate>Thu, 05 May 2011 23:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-13978</guid>
		<description>[...] Gamer: A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of &#8211; 16th April, [...]</description>
		<content:encoded><![CDATA[<p>[...] Gamer: A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of &#8211; 16th April, [...]</p>
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		<title>By: NCsoft releases a statement about upcoming progression (xp) enhancements! - Page 38 - AionSource.com</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-7066</link>
		<dc:creator>NCsoft releases a statement about upcoming progression (xp) enhancements! - Page 38 - AionSource.com</dc:creator>
		<pubDate>Thu, 17 Dec 2009 05:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-7066</guid>
		<description>[...] Carbine Studios seems to be working on something big, with a budget of between $50 to $70 million.  http://www.mmogamer.com/04/16/2009/a...never-heard-of  Timothy Cain ( Design Director at NCSOFT): &quot;Yes. We’ve got a way we’re trying to tell [...]</description>
		<content:encoded><![CDATA[<p>[...] Carbine Studios seems to be working on something big, with a budget of between $50 to $70 million.  <a href="http://www.mmogamer.com/04/16/2009/a...never-heard-of" rel="nofollow">http://www.mmogamer.com/04/16/2009/a&#8230;never-heard-of</a>  Timothy Cain ( Design Director at NCSOFT): &quot;Yes. We’ve got a way we’re trying to tell [...]</p>
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		<title>By: A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of&#160;&#124;&#160;My Blog</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6205</link>
		<dc:creator>A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of&#160;&#124;&#160;My Blog</dc:creator>
		<pubDate>Fri, 30 Oct 2009 09:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6205</guid>
		<description>[...] Click here to continue reading the rest of the interview. [...]</description>
		<content:encoded><![CDATA[<p>[...] Click here to continue reading the rest of the interview. [...]</p>
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		<title>By: Túlio Caraciolo</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6370</link>
		<dc:creator>Túlio Caraciolo</dc:creator>
		<pubDate>Mon, 24 Aug 2009 22:53:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6370</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of  http://bit.ly/mpZ8g&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of  <a href="http://bit.ly/mpZ8g" rel="nofollow">http://bit.ly/mpZ8g</a></span></span></span></p>
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		<title>By: Verarose</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-4738</link>
		<dc:creator>Verarose</dc:creator>
		<pubDate>Thu, 06 Aug 2009 01:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-4738</guid>
		<description> As a girl who loves stories-This MMo got me (if they do the story-telling part correctly). The sci-fi part didn&#039;t appeal much-But who knows. It sounds original. It could be another failuare (I spelled that wrong didn&#039;t I) Because of the storytelling part. Most MMoers don&#039;t read much (unless its told aloud). If it comes out well and appeals to everyone however it will probably beat WoW. It could attract more people of all ages and gender. If it has a compelling story. 
 
 Lets wait and see if its just another MMo or &#039;The One&#039;. XD  </description>
		<content:encoded><![CDATA[<p>As a girl who loves stories-This MMo got me (if they do the story-telling part correctly). The sci-fi part didn&#039;t appeal much-But who knows. It sounds original. It could be another failuare (I spelled that wrong didn&#039;t I) Because of the storytelling part. Most MMoers don&#039;t read much (unless its told aloud). If it comes out well and appeals to everyone however it will probably beat WoW. It could attract more people of all ages and gender. If it has a compelling story. </p>
<p> Lets wait and see if its just another MMo or &#039;The One&#039;. XD</p>
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		<title>By: Do you like grinding mobs in order to gain levels? (read before voting) - Page 7 - AionSource.com</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-4474</link>
		<dc:creator>Do you like grinding mobs in order to gain levels? (read before voting) - Page 7 - AionSource.com</dc:creator>
		<pubDate>Tue, 21 Jul 2009 22:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-4474</guid>
		<description>[...] &quot;You can spin it anyway you want the mindless grinding is a very bad concept for the western market that is way ahead of the eastern one.&quot;    http://www.tentonhammer.com/node/47427  Posted October 27th, 2008   Carbine Studios (NCSOFT) Q&amp;A with Design Director Tim Cain ----------------------------------------------------------------------------  Jeremy Gaffney( NCSOFT executive producer):   &quot;One of our quest theories is that each quest should show you something new. Whether that be a new gameplay style, because we have a very clever scripting system which lets us do all sorts of neat stuff.&quot; Is it going to show you a new style of gameplay? Is it going to show you a new area, a new art thing you haven&#8217;t seen before? Be able to have each quest give you something interesting.   If it doesn&#8217;t have anything interesting, why do it? Why does the player want to do it, other than just getting their little bar to go up?   That has been sufficient in the industry for a while.  If you do any quests beyond that string of very simple quests, it&#8217;s a pleasant extra, but I think you&#8217;re going to see more and more of that coming out as these games mature. But, I think the era has passed where you can have that be your only way of doing things.  I&#8217;m a believer in advancement in a number of different ways. There are more systems than just killing stuff in the game, and there&#8217;s more systems than just following your quest log through a game.   Published April 16, 2009  NCSoft&#8217;s Carbine Studios seems to be working on something big, with a budget of between $50 to $70 million.   A Conversation with Carbine Studios: The Biggest MMO Company You&#8217;ve Never Heard Of : The MMO G... [...]</description>
		<content:encoded><![CDATA[<p>[...] &quot;You can spin it anyway you want the mindless grinding is a very bad concept for the western market that is way ahead of the eastern one.&quot;    <a href="http://www.tentonhammer.com/node/47427" rel="nofollow">http://www.tentonhammer.com/node/47427</a>  Posted October 27th, 2008   Carbine Studios (NCSOFT) Q&amp;A with Design Director Tim Cain &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  Jeremy Gaffney( NCSOFT executive producer):   &quot;One of our quest theories is that each quest should show you something new. Whether that be a new gameplay style, because we have a very clever scripting system which lets us do all sorts of neat stuff.&quot; Is it going to show you a new style of gameplay? Is it going to show you a new area, a new art thing you haven&#8217;t seen before? Be able to have each quest give you something interesting.   If it doesn&#8217;t have anything interesting, why do it? Why does the player want to do it, other than just getting their little bar to go up?   That has been sufficient in the industry for a while.  If you do any quests beyond that string of very simple quests, it&#8217;s a pleasant extra, but I think you&#8217;re going to see more and more of that coming out as these games mature. But, I think the era has passed where you can have that be your only way of doing things.  I&#8217;m a believer in advancement in a number of different ways. There are more systems than just killing stuff in the game, and there&#8217;s more systems than just following your quest log through a game.   Published April 16, 2009  NCSoft&#8217;s Carbine Studios seems to be working on something big, with a budget of between $50 to $70 million.   A Conversation with Carbine Studios: The Biggest MMO Company You&#8217;ve Never Heard Of : The MMO G&#8230; [...]</p>
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		<title>By: New Interview.. putting some fears to rest? - Page 9 - AionSource.com</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-4473</link>
		<dc:creator>New Interview.. putting some fears to rest? - Page 9 - AionSource.com</dc:creator>
		<pubDate>Tue, 21 Jul 2009 18:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-4473</guid>
		<description>[...] working on something big, with a budget of between $50 to $70 million.   Published April 16, 2009 A Conversation with Carbine Studios: The Biggest MMO Company You?ve Never Heard Of : The MMO Gamer    If you learned anything about Aion, you will know they went back to BASICS... Why? Probably [...]</description>
		<content:encoded><![CDATA[<p>[...] working on something big, with a budget of between $50 to $70 million.   Published April 16, 2009 A Conversation with Carbine Studios: The Biggest MMO Company You?ve Never Heard Of : The MMO Gamer    If you learned anything about Aion, you will know they went back to BASICS&#8230; Why? Probably [...]</p>
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		<title>By: New Interview.. putting some fears to rest? - Page 7 - AionSource.com</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-4469</link>
		<dc:creator>New Interview.. putting some fears to rest? - Page 7 - AionSource.com</dc:creator>
		<pubDate>Tue, 21 Jul 2009 11:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-4469</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: MeltedLinguisticle</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2824</link>
		<dc:creator>MeltedLinguisticle</dc:creator>
		<pubDate>Mon, 27 Apr 2009 17:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2824</guid>
		<description>This kind of thing is always non-news to me and stays out of my consciousness most of the time. 
 
Hyping everybody up about your pedigree stopped working on me after Hellgate. 
 
Reading that, he&#039;s not even talking to me, he&#039;s talking to some venture capitalist zeitgeist he hopes will read the piece.  We&#039;re awesome, feed us dollars, we shall deliver, here&#039;s why.    He&#039;s selling canned air. 
 
I require assets.  Hi-res Screengrabs, detailed explanations of game systems, detailed explanations of lore and setting.  Not hot wind.  My care is purchased with a finer coin than vague hype. 
 </description>
		<content:encoded><![CDATA[<p>This kind of thing is always non-news to me and stays out of my consciousness most of the time. </p>
<p>Hyping everybody up about your pedigree stopped working on me after Hellgate. </p>
<p>Reading that, he&#039;s not even talking to me, he&#039;s talking to some venture capitalist zeitgeist he hopes will read the piece.  We&#039;re awesome, feed us dollars, we shall deliver, here&#039;s why.    He&#039;s selling canned air. </p>
<p>I require assets.  Hi-res Screengrabs, detailed explanations of game systems, detailed explanations of lore and setting.  Not hot wind.  My care is purchased with a finer coin than vague hype.</p>
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		<title>By: Vera</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2814</link>
		<dc:creator>Vera</dc:creator>
		<pubDate>Sat, 25 Apr 2009 18:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2814</guid>
		<description> The story telling part absoulely won me over. I stupidly didn&#039;t get most of it since I just scanned through-But this sounds great! Sounds like this is going to be a game with actually depth for once! And the concept artist sounds incredible. May this be a WoW killer. WoW is too old. </description>
		<content:encoded><![CDATA[<p>The story telling part absoulely won me over. I stupidly didn&#039;t get most of it since I just scanned through-But this sounds great! Sounds like this is going to be a game with actually depth for once! And the concept artist sounds incredible. May this be a WoW killer. WoW is too old.</p>
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		<title>By: Carbine Studios</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6371</link>
		<dc:creator>Carbine Studios</dc:creator>
		<pubDate>Tue, 21 Apr 2009 22:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6371</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Executive Producer Jeremy Gaffney, Art Director Matt Mocarski and Lead Creative Designer Chad Moore at the MMO gamer: http://digg.com/d1ouoo&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Executive Producer Jeremy Gaffney, Art Director Matt Mocarski and Lead Creative Designer Chad Moore at the MMO gamer: <a href="http://digg.com/d1ouoo" rel="nofollow">http://digg.com/d1ouoo</a></span></span></span></p>
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		<title>By: Chris Manprin</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6372</link>
		<dc:creator>Chris Manprin</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:02:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6372</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Work Stuff: http://tinyurl.com/dgqxf7&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Work Stuff: <a href="http://tinyurl.com/dgqxf7" rel="nofollow">http://tinyurl.com/dgqxf7</a></span></span></span></p>
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		<title>By: Freddie</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2801</link>
		<dc:creator>Freddie</dc:creator>
		<pubDate>Sun, 19 Apr 2009 05:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2801</guid>
		<description>Good interview guys, this sounds very interesting! </description>
		<content:encoded><![CDATA[<p>Good interview guys, this sounds very interesting!</p>
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		<title>By: Tim Hume</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6373</link>
		<dc:creator>Tim Hume</dc:creator>
		<pubDate>Fri, 17 Apr 2009 20:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6373</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;What I&#039;m working on: http://digg.com/d1ouoo&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">What I&#8217;m working on: <a href="http://digg.com/d1ouoo" rel="nofollow">http://digg.com/d1ouoo</a></span></span></span></p>
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		<title>By: SteveCrews</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2794</link>
		<dc:creator>SteveCrews</dc:creator>
		<pubDate>Fri, 17 Apr 2009 01:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2794</guid>
		<description>I might try that on them a bit closer to release, if no one else does before me. I get the feeling that&#039;s another one of those &quot;Can&#039;t talk about it now&quot; questions at the moment.  </description>
		<content:encoded><![CDATA[<p>I might try that on them a bit closer to release, if no one else does before me. I get the feeling that&#039;s another one of those &quot;Can&#039;t talk about it now&quot; questions at the moment.</p>
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		<title>By: Sean</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2793</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 17 Apr 2009 00:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2793</guid>
		<description>Ack, my kingdom for an edit button.  One perennial question that I&#039;d like to see the Carbine devs address is the &quot;endgame.&quot;  If they agree that game mechanics that arbitrarily block player progression are bad, how do they provide sufficient content to the insatiable maw of hardcore MMO players?  Sandbox, open world PvP?  Large scale collaborative projects (ala A Tale in the Desert)? </description>
		<content:encoded><![CDATA[<p>Ack, my kingdom for an edit button.  One perennial question that I&#039;d like to see the Carbine devs address is the &quot;endgame.&quot;  If they agree that game mechanics that arbitrarily block player progression are bad, how do they provide sufficient content to the insatiable maw of hardcore MMO players?  Sandbox, open world PvP?  Large scale collaborative projects (ala A Tale in the Desert)?</p>
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		<title>By: Sean</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-2792</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 17 Apr 2009 00:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-2792</guid>
		<description>Can&#039;t wait to hear either Carbine or 38 Studios what they&#039;re up to. </description>
		<content:encoded><![CDATA[<p>Can&#039;t wait to hear either Carbine or 38 Studios what they&#039;re up to.</p>
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		<title>By: Troy Hewitt</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6374</link>
		<dc:creator>Troy Hewitt</dc:creator>
		<pubDate>Thu, 16 Apr 2009 23:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6374</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;RT @Kheldon Interview with @_Aether_ &#039;s krew: at Carbine Studios: http://digg.com/d1ouoo Good stuff if I may say so myself. -Thanks Kheldon!&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">RT @Kheldon Interview with @_Aether_ &#8216;s krew: at Carbine Studios: <a href="http://digg.com/d1ouoo" rel="nofollow">http://digg.com/d1ouoo</a> Good stuff if I may say so myself. -Thanks Kheldon!</span></span></span></p>
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		<title>By: The MMO Gamer</title>
		<link>http://www.mmogamer.com/04/16/2009/a-conversation-with-carbine-studios-the-biggest-mmo-company-youve-never-heard-of/comment-page-1#comment-6375</link>
		<dc:creator>The MMO Gamer</dc:creator>
		<pubDate>Thu, 16 Apr 2009 23:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=1637#comment-6375</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of http://bit.ly/3CvFiB&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">A Conversation with Carbine Studios: The Biggest MMO Company You’ve Never Heard Of <a href="http://bit.ly/3CvFiB" rel="nofollow">http://bit.ly/3CvFiB</a></span></span></span></p>
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