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Almost Heroes: Camp Check!

Published April 15, 2009

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Via Figmentj on Flickr5
Via Figmentj on Flickr
 
  So over Easter Weekend I was spending a little downtime catching up on some of the new beginning content in EverquestEverquest reviewsEverquest reviews 2 when I caught the tail end of a conversation which appeared to be about dungeons.  Yeah dungeons, not instances.  And while the two are similar, they can be decidedly different at the same time. 
 
  Someone mentioned that VanguardVanguard reviewsVanguard reviews had some killer dungeons, and it did.  It’s just to bad that its initial launch was marred with performance issues and company drama, because even to this day its hard to find anyone willing to look passed that and give the game another shot.  At the time, Everquest had a ton of dungeons, with Lower Guk or Sebilis fighting for the most famous.  Dungeons used to be a staple in the MMORPG genre, but a lot of times go by the wayside in favor of instanced content nowadays. 
 
And while I do enjoy the privacy of instances and not having to worry about someone snatching your boss before you can pull him or muscling into your camp,  I do miss the sense of community that came from it, and some of the great stories as well. 
 
What do you think?  Do you prefer instanced content over campable content? What’s your favorite dungeon in any title you’ve played?  Do you have any great dungeon stories to share?

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One Response to “Almost Heroes: Camp Check!”

  1. The MMO Gamer on April 15th, 2009 04:21

    Almost Heroes: Camp Check! http://bit.ly/WEk97

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