<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Kap&#8217;s Log: Collision Detection: That is the Question</title>
	<atom:link href="http://www.mmogamer.com/04/04/2008/collision-detection-that-is-the-question/feed" rel="self" type="application/rss+xml" />
	<link>http://www.mmogamer.com/04/04/2008/collision-detection-that-is-the-question</link>
	<description></description>
	<lastBuildDate>Wed, 25 Jan 2012 00:29:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Da Newz - April 10th &#171; Waaagh! A Warhammer Online Blog</title>
		<link>http://www.mmogamer.com/04/04/2008/collision-detection-that-is-the-question/comment-page-1#comment-531</link>
		<dc:creator>Da Newz - April 10th &#171; Waaagh! A Warhammer Online Blog</dc:creator>
		<pubDate>Thu, 10 Apr 2008 14:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=381#comment-531</guid>
		<description>[...] &#8220;Collision Detection: That Is the Question&#8221; at MMO Gamer. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Collision Detection: That Is the Question&#8221; at MMO Gamer. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C0</title>
		<link>http://www.mmogamer.com/04/04/2008/collision-detection-that-is-the-question/comment-page-1#comment-526</link>
		<dc:creator>C0</dc:creator>
		<pubDate>Sat, 05 Apr 2008 06:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=381#comment-526</guid>
		<description>An important question is: is it fun if we have such collision detection?
Guild War has collision detection between player and monster, sometimes monster(s) could block a player to escape. It is annoying when your HP is low and simply cannot run away, because you are surrounded by a group of monster, or  a monster is stand at the door. It isn&#039;t fun.
 
 
 
 
 </description>
		<content:encoded><![CDATA[<p>An important question is: is it fun if we have such collision detection?<br />
Guild War has collision detection between player and monster, sometimes monster(s) could block a player to escape. It is annoying when your HP is low and simply cannot run away, because you are surrounded by a group of monster, or  a monster is stand at the door. It isn&#8217;t fun.<br />
 <br />
 <br />
 <br />
 <br />
 </p>
]]></content:encoded>
	</item>
</channel>
</rss>

