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	<title>Comments on: Dev Diary: Missile Combat in Jumpgate Evolution</title>
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	<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution</link>
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		<title>By: jhon</title>
		<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution/comment-page-1#comment-523</link>
		<dc:creator>jhon</dc:creator>
		<pubDate>Fri, 04 Apr 2008 10:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution#comment-523</guid>
		<description>&lt;a href=&quot;http://www.eve-online.com&quot; rel=&quot;nofollow&quot;&gt;www.eve-online.com&lt;/a&gt;  the best</description>
		<content:encoded><![CDATA[<p><a href="http://www.eve-online.com" rel="nofollow">http://www.eve-online.com</a>  the best</p>
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		<title>By: Peter</title>
		<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution/comment-page-1#comment-520</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution#comment-520</guid>
		<description>I like the sandcaster idea, and have an addition to it, it for a portion of time would leave a cloud in space that destroys missiles as you say, how about flying through this would also have a dirt splatter on windshield effect, like sprinkles or splatters, so it slightly alteres your vision as one would expect from a cloud of &quot;dirt&quot;.  This gives us a second use and that is drop this cloud on a close pursuer and evade while his vision is blurred, a nice trick to master!</description>
		<content:encoded><![CDATA[<p>I like the sandcaster idea, and have an addition to it, it for a portion of time would leave a cloud in space that destroys missiles as you say, how about flying through this would also have a dirt splatter on windshield effect, like sprinkles or splatters, so it slightly alteres your vision as one would expect from a cloud of &#8220;dirt&#8221;.  This gives us a second use and that is drop this cloud on a close pursuer and evade while his vision is blurred, a nice trick to master!</p>
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		<title>By: Spawn-sc</title>
		<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution/comment-page-1#comment-514</link>
		<dc:creator>Spawn-sc</dc:creator>
		<pubDate>Fri, 28 Mar 2008 11:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution#comment-514</guid>
		<description>Will Dive Bombing work again? If it still work u not need to look on, just fly straight to ur oe and a second before contact fire ur missile preferily a heavy one :) 

if this shoud work again all work with lock on or anti missile defence will be trash.

Regards Spawn-sc
ex-Member Pirates</description>
		<content:encoded><![CDATA[<p>Will Dive Bombing work again? If it still work u not need to look on, just fly straight to ur oe and a second before contact fire ur missile preferily a heavy one <img src='http://www.mmogamer.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>if this shoud work again all work with lock on or anti missile defence will be trash.</p>
<p>Regards Spawn-sc<br />
ex-Member Pirates</p>
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	<item>
		<title>By: Dankingsos.</title>
		<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution/comment-page-1#comment-513</link>
		<dc:creator>Dankingsos.</dc:creator>
		<pubDate>Fri, 28 Mar 2008 00:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution#comment-513</guid>
		<description>Sounds very cool. I hope this game is soon done:D</description>
		<content:encoded><![CDATA[<p>Sounds very cool. I hope this game is soon done:D</p>
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	<item>
		<title>By: mmpow.com</title>
		<link>http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution/comment-page-1#comment-508</link>
		<dc:creator>mmpow.com</dc:creator>
		<pubDate>Wed, 26 Mar 2008 22:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/03/26/2008/dev-diary-missile-combat-in-jumpgate-evolution#comment-508</guid>
		<description>&lt;strong&gt;Missile Combat in Jumpgate Evolution...&lt;/strong&gt;

Steve Hartmeyer of NetDevil, Ltd., the makers of Jumpgate, Auto Assault, and upcoming titles Jumpgate Evolution and LEGO Universe joins us for the fourth in a series of developer diaries. His first three, covering the inspirations behind Jumpgate Evolu...</description>
		<content:encoded><![CDATA[<p><strong>Missile Combat in Jumpgate Evolution&#8230;</strong></p>
<p>Steve Hartmeyer of NetDevil, Ltd., the makers of Jumpgate, Auto Assault, and upcoming titles Jumpgate Evolution and LEGO Universe joins us for the fourth in a series of developer diaries. His first three, covering the inspirations behind Jumpgate Evolu&#8230;</p>
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