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	<title>Comments on: Working As Intended Podcast #22 &#8211; With Special Guest Gordon Farrell, Lead Writer on Dawn of Fantasy</title>
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	<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell</link>
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		<title>By: Steve Crews</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7659</link>
		<dc:creator>Steve Crews</dc:creator>
		<pubDate>Sat, 06 Mar 2010 01:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7659</guid>
		<description>Sorry about that. Gordon was having some trouble with his mic, and I basically had to run every filter in the book on the audio to get it to come out as clear as it is. </description>
		<content:encoded><![CDATA[<p>Sorry about that. Gordon was having some trouble with his mic, and I basically had to run every filter in the book on the audio to get it to come out as clear as it is.</p>
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		<title>By: tanluas</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7649</link>
		<dc:creator>tanluas</dc:creator>
		<pubDate>Wed, 03 Mar 2010 23:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7649</guid>
		<description>It was an interesting topic but the sound quality was all over the place and for me detracted from the informative podcast. 
  </description>
		<content:encoded><![CDATA[<p>It was an interesting topic but the sound quality was all over the place and for me detracted from the informative podcast.</p>
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		<title>By: Steve Crews</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7627</link>
		<dc:creator>Steve Crews</dc:creator>
		<pubDate>Sun, 28 Feb 2010 23:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7627</guid>
		<description>Thank you for the feedback, Brian. 
 
For my part, if anything I used to be too positive. Back in the day I ran a fansite, of all things. But, as you said, I&#039;ve gotten very jaded over the years, which to my mind was through no great fault of my own. 
 
When it comes right down to it, I&#039;m a gamer who enjoys talking about games, and I&#039;d like to think that I give credit where credit is due. Maybe the fact that I haven&#039;t been giving out much credit lately is just a reflection of my opinion of the current state of the industry. 
 
The gaming industry as a whole, and the MMO genre in particular, has been growing increasingly stale with each passing year. When budgets for games are skyrocketing past 50 million dollars, no one dares to take a risk on reinventing the wheel and losing that kind of money if they get it wrong. 
 
As a result, long-term fans such as myself have essentially been playing DikuMUD over, and over, and over again, with a new coat of paint on it and some minor tweaks to the formula every few years. 
 
But I respect your opinion that we should include more positive segments in the show, and if you have any suggestions on more cheerful items you&#039;d like us to discuss, feel free to drop us a line at podcast@mmogamer.com. </description>
		<content:encoded><![CDATA[<p>Thank you for the feedback, Brian. </p>
<p>For my part, if anything I used to be too positive. Back in the day I ran a fansite, of all things. But, as you said, I&#039;ve gotten very jaded over the years, which to my mind was through no great fault of my own. </p>
<p>When it comes right down to it, I&#039;m a gamer who enjoys talking about games, and I&#039;d like to think that I give credit where credit is due. Maybe the fact that I haven&#039;t been giving out much credit lately is just a reflection of my opinion of the current state of the industry. </p>
<p>The gaming industry as a whole, and the MMO genre in particular, has been growing increasingly stale with each passing year. When budgets for games are skyrocketing past 50 million dollars, no one dares to take a risk on reinventing the wheel and losing that kind of money if they get it wrong. </p>
<p>As a result, long-term fans such as myself have essentially been playing DikuMUD over, and over, and over again, with a new coat of paint on it and some minor tweaks to the formula every few years. </p>
<p>But I respect your opinion that we should include more positive segments in the show, and if you have any suggestions on more cheerful items you&#039;d like us to discuss, feel free to drop us a line at <a href="mailto:podcast@mmogamer.com">podcast@mmogamer.com</a>.</p>
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		<title>By: Brian</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7626</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sun, 28 Feb 2010 20:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7626</guid>
		<description>I would just like to hear more positive things on these podcasts.  For people who work with games all day long you all come off as awefully jaded and disappointed with everything in the gaming universe.  Don&#039;t get me wrong, some of the rants are funny, but after awhile it becomes a bunch of complaining and whining about the state of gaming today.... </description>
		<content:encoded><![CDATA[<p>I would just like to hear more positive things on these podcasts.  For people who work with games all day long you all come off as awefully jaded and disappointed with everything in the gaming universe.  Don&#039;t get me wrong, some of the rants are funny, but after awhile it becomes a bunch of complaining and whining about the state of gaming today&#8230;.</p>
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		<title>By: AJER</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7620</link>
		<dc:creator>AJER</dc:creator>
		<pubDate>Sat, 27 Feb 2010 11:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7620</guid>
		<description>Some very interesting subjects brought up in the DoF interview. You did seem to go off topic quite a bit though but some of it was interesting and its good to know that free to play MMOGs are become much less tiresome and killer to all players. Thanks for the podcast. </description>
		<content:encoded><![CDATA[<p>Some very interesting subjects brought up in the DoF interview. You did seem to go off topic quite a bit though but some of it was interesting and its good to know that free to play MMOGs are become much less tiresome and killer to all players. Thanks for the podcast.</p>
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		<title>By: The MMO Gamer</title>
		<link>http://www.mmogamer.com/02/24/2010/working-as-intended-podcast-22-with-special-guest-gordon-farrell/comment-page-1#comment-7613</link>
		<dc:creator>The MMO Gamer</dc:creator>
		<pubDate>Fri, 26 Feb 2010 15:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmogamer.com/?p=3425#comment-7613</guid>
		<description>&lt;span class=&quot;topsy_trackback_comment&quot;&gt;&lt;span class=&quot;topsy_twitter_username&quot;&gt;&lt;span class=&quot;topsy_trackback_content&quot;&gt;Working As Intended Podcast #22 – With Special Guest Gordon Farrell, Lead Writer on Dawn of Fantasy http://bit.ly/bNUJ83 #mmo #mmorpg&lt;/span&gt;&lt;/span&gt;</description>
		<content:encoded><![CDATA[<p><span class="topsy_trackback_comment"><span class="topsy_twitter_username"><span class="topsy_trackback_content">Working As Intended Podcast #22 – With Special Guest Gordon Farrell, Lead Writer on Dawn of Fantasy <a href="http://bit.ly/bNUJ83" rel="nofollow">http://bit.ly/bNUJ83</a> #mmo #mmorpg</span></span></span></p>
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