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	<title>Comments on: First and Second Impressions: Warhammer Online</title>
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		<title>By: Alex</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-2214</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 19 Dec 2008 20:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-2214</guid>
		<description>WAR seems great but personally I doubt it&#039;s going to be able to amass as large of a following as WOW. In my own opinion I rather hope it doesn&#039;t.... as a WOW player i think a large amount of the MMO experience is based on population. The games no fun if it&#039;s just you. Personally i wouldn&#039;t want to start at 1 all over again after I&#039;ve put so much time and effort into leveling a character to 80...... 

Alex.</description>
		<content:encoded><![CDATA[<p>WAR seems great but personally I doubt it&#8217;s going to be able to amass as large of a following as WOW. In my own opinion I rather hope it doesn&#8217;t&#8230;. as a WOW player i think a large amount of the MMO experience is based on population. The games no fun if it&#8217;s just you. Personally i wouldn&#8217;t want to start at 1 all over again after I&#8217;ve put so much time and effort into leveling a character to 80&#8230;&#8230; </p>
<p>Alex.</p>
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		<title>By: Breambutt</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-2103</link>
		<dc:creator>Breambutt</dc:creator>
		<pubDate>Thu, 13 Nov 2008 19:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-2103</guid>
		<description>In short, the WAR team have done right everything that&#039;s so completely wrong about WoW, AoC and the slew of other popular MMOs out there today. It should&#039;ve been clear to everyone that it&#039;s designed PvP in mind, and it shows. The amount of variety, versatility and depth in classes alone is enough to make it a solid game.

I have powerleveled and I have been casual in several games of this type, and usually being casual means missing out on most of the fun/action, but not this time around. Lobotomized no-life grinders will probably enjoy the other aforementioned games more as they &quot;offer&quot; (read: force) a multitude of evenings/weeks/months wasted in order to feel the false sensation of accomplishment or the slightest improvement in character development, whereas WAR is enjoyable from moment one and only keeps getting better as the game grows on you and you start fathoming out the mechanics a little better.

Some old school purist nerds might feel like MMORPGs are meant to consume your whole life because you should be sucked into your character&#039;s life anyway, but quite frankly it&#039;s plain retarded. WoW has gone downhill ever since the betas and turned from an enjoyable game into a swamp of diarrhea in world record time, the PvE element is about hitting one key repeatedly for several hours in a row five days a week while watching TV and the PvP... well, with those mechanics it&#039;s hardly PvP at all - it&#039;s a lottery of both latency and luck, and this is coming from a fairly successful ex-WoWer of over 4 years (and the last 3½ years was spent sitting on a barrel in Orgrimmar/Assrath). What comes to Conan, I had hard time coming up with excuses to arse myself online after level 10. There&#039;s simply nothing in it and that PvP is a free-for-all gankfest, even though you can&#039;t really even tell if the guy next to you is whacking your ass or trying to help you with the mob you&#039;re fighting.

So, I&#039;m quite used to hearing downright moronic arguments like &quot;go play CS/WC3 if you want PvP&quot;. I&#039;m sorry, but I never liked shooters, so what&#039;s there for me? WAR... now... after idling in WoW for years, chatting with buddies.

Well, at least my guitar playing skills developed immensely during the few PvE raids I attended to over the years and not having anything to do in a game is a good way to get the house cleaned up and important tasks done, but I still rather close my computer while I&#039;m doing something else, log in the game, have a good time in there and log out without being massively pissed off at both the time wasted and the jerkoff people playing it.

Lastly, I&#039;ve never had anything to do with the Warhammer series, still don&#039;t know how much the game was marketed or hyped and I wasn&#039;t overly excited about it (apart from getting something to replace WoW for good as means to relax and kill some spare time), so this is quite an unbiased view from a person who enjoys a FAIR fight against other human players and loves goblins and trolls and other nasty little buggers.</description>
		<content:encoded><![CDATA[<p>In short, the WAR team have done right everything that&#8217;s so completely wrong about WoW, AoC and the slew of other popular MMOs out there today. It should&#8217;ve been clear to everyone that it&#8217;s designed PvP in mind, and it shows. The amount of variety, versatility and depth in classes alone is enough to make it a solid game.</p>
<p>I have powerleveled and I have been casual in several games of this type, and usually being casual means missing out on most of the fun/action, but not this time around. Lobotomized no-life grinders will probably enjoy the other aforementioned games more as they &#8220;offer&#8221; (read: force) a multitude of evenings/weeks/months wasted in order to feel the false sensation of accomplishment or the slightest improvement in character development, whereas WAR is enjoyable from moment one and only keeps getting better as the game grows on you and you start fathoming out the mechanics a little better.</p>
<p>Some old school purist nerds might feel like MMORPGs are meant to consume your whole life because you should be sucked into your character&#8217;s life anyway, but quite frankly it&#8217;s plain retarded. WoW has gone downhill ever since the betas and turned from an enjoyable game into a swamp of diarrhea in world record time, the PvE element is about hitting one key repeatedly for several hours in a row five days a week while watching TV and the PvP&#8230; well, with those mechanics it&#8217;s hardly PvP at all &#8211; it&#8217;s a lottery of both latency and luck, and this is coming from a fairly successful ex-WoWer of over 4 years (and the last 3½ years was spent sitting on a barrel in Orgrimmar/Assrath). What comes to Conan, I had hard time coming up with excuses to arse myself online after level 10. There&#8217;s simply nothing in it and that PvP is a free-for-all gankfest, even though you can&#8217;t really even tell if the guy next to you is whacking your ass or trying to help you with the mob you&#8217;re fighting.</p>
<p>So, I&#8217;m quite used to hearing downright moronic arguments like &#8220;go play CS/WC3 if you want PvP&#8221;. I&#8217;m sorry, but I never liked shooters, so what&#8217;s there for me? WAR&#8230; now&#8230; after idling in WoW for years, chatting with buddies.</p>
<p>Well, at least my guitar playing skills developed immensely during the few PvE raids I attended to over the years and not having anything to do in a game is a good way to get the house cleaned up and important tasks done, but I still rather close my computer while I&#8217;m doing something else, log in the game, have a good time in there and log out without being massively pissed off at both the time wasted and the jerkoff people playing it.</p>
<p>Lastly, I&#8217;ve never had anything to do with the Warhammer series, still don&#8217;t know how much the game was marketed or hyped and I wasn&#8217;t overly excited about it (apart from getting something to replace WoW for good as means to relax and kill some spare time), so this is quite an unbiased view from a person who enjoys a FAIR fight against other human players and loves goblins and trolls and other nasty little buggers.</p>
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		<title>By: Areous</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-2081</link>
		<dc:creator>Areous</dc:creator>
		<pubDate>Mon, 10 Nov 2008 17:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-2081</guid>
		<description>Well to start off, in comparison to WOW, I can’t give a full on comparison, so I won’t.  I personally did not like WOW, so I can’t give a comparison without some major bias toward hating its guts.  But I digress.  This is my experience and my opinion about the game

I have enjoyed my experience with Warhammer.  It has a few bugs here and there, but that is to be expected out of any MMO.  No game is perfect.  I love the PQ’s, the concept of jumping in and helping a group finish is fun.  And one of the PQ’s I recently did with a very good group had a big horde of orcs attacking as we protected three siege weapons.  I was a healing class, so I did my job and kept everyone ticking.  However, in the PQ’s a majority of the time; you can do the first two stages by yourself or with a few people.  The third stage is where you need a group a lot of times with tanks, healing and dps.  And finding a group isn’t always possible.

The PvE outside of the PQ’s is what you would expect from and MMO, fetch this, kill that, Kill so many of these to fetch that, etc etc.  They do get repetitive, but they are good ways to finding the PQ’s without running around.  They aren’t the best ways to get xp and gear, but they do give you enough gear to survive better then you did before, and the xp is always good in-between pvp.  When you hit mid tier 2 early tier 3, you start to notice that it gets harder and harder to do stuff alone.  Which is what mythic was going for when they created the game.  

The PvP has its ups and downs.  Scenarios have gotten better with wait time as of recently.  The drawback is you never know what you’re going to get and you could get a group of all tank no dps or all dps and no healing.  Which is not how the games classes should play, but victory can be brought about with skill.  The raids on keeps and objective point’s area a quick get away from pve.  Go take an objective get some free renown and go back to what you were doing.  Keeps however, are much more difficult.  You need a well balanced team, and some strategy to take down the lord and claim the keep, and the prize you may or may not have received.  I have not done a city raid, so I can not tell you how I feel about those.

In terms of balance, I do not think the game is unbalance, but too balanced for people to get use to.  From what I have heard from my friends that have played WoW, they say that at some point or another there is one class that seems to dominate other classes. (This is excluding skill and numbers mind you).  In Warhammer, there are three areas of class just like most MMOs.  There are healers, tanks, melee dps, and ranged dps.  It is people learning how to use your area of class that makes the game fun, and makes whatever your doing successful.  When people start to catch on to not tank as a ranged dps, and as a tank too not run in last, the game will hit its peak, and I believe more and more will enjoy it.

Order vs destruction, I have both order characters and destruction characters I have to say ,of the classes I’ve played, I do not see an imbalance between the two sides.  Each side, after the December update, will have something on the opposing side that is very similer to the other.  Destruction sorcerer/sorceress vs Order Bright wizard, Destruction witch elf vs order witch hunter etc etc.  A well rounded group is the best way to survive and bring victory to your side.  I have played both the most powerful takes, as of now, on each side.  Destruction’s black Orc and order’s swordmaster.  Of what I can tell in a one on one fight, it comes down to skill even though they are relatively the exactly same class, except the black orc has a healing ability that raises his max health, but the swordmaster has blocking that could make the orc’s healing harder to activate.  It just comes down to skill in the end.

The down side I have noticed is population in tiers.  I tier one and three I see very few people, but in tier two and four there are lots of people roaming around and fighting.  It is aggravating when you can’t find a group to do a PQ or raid the keep.

Another down side is, people either fall into you know what your class is for, or you have no clue and you just try to kill.  I have run into a lot of people who don’t know how to play their class. (not saying the writer of the article doesn’t mind you)  and it is noticeable because they are the first to be taken out.   When casters are your first ones in battle, or tanks are the last that might be an indication.  No one is perfect and I’m not saying anyone who picks up the game knows exactly how to play it, but people who unfamiliar with classes are easily noticed.

In conclution, the game has its good and its bad.  Though it appears that I significantly acknowledged the good, some of the bad things to me do not seem as bad as other, but that’s just me.  And I know some of the WOW fanatics are saying I don’t like it cause I suck at it, that’s a possibility, but I picked up warhammer and enjoyed it almost immediately.</description>
		<content:encoded><![CDATA[<p>Well to start off, in comparison to WOW, I can’t give a full on comparison, so I won’t.  I personally did not like WOW, so I can’t give a comparison without some major bias toward hating its guts.  But I digress.  This is my experience and my opinion about the game</p>
<p>I have enjoyed my experience with Warhammer.  It has a few bugs here and there, but that is to be expected out of any MMO.  No game is perfect.  I love the PQ’s, the concept of jumping in and helping a group finish is fun.  And one of the PQ’s I recently did with a very good group had a big horde of orcs attacking as we protected three siege weapons.  I was a healing class, so I did my job and kept everyone ticking.  However, in the PQ’s a majority of the time; you can do the first two stages by yourself or with a few people.  The third stage is where you need a group a lot of times with tanks, healing and dps.  And finding a group isn’t always possible.</p>
<p>The PvE outside of the PQ’s is what you would expect from and MMO, fetch this, kill that, Kill so many of these to fetch that, etc etc.  They do get repetitive, but they are good ways to finding the PQ’s without running around.  They aren’t the best ways to get xp and gear, but they do give you enough gear to survive better then you did before, and the xp is always good in-between pvp.  When you hit mid tier 2 early tier 3, you start to notice that it gets harder and harder to do stuff alone.  Which is what mythic was going for when they created the game.  </p>
<p>The PvP has its ups and downs.  Scenarios have gotten better with wait time as of recently.  The drawback is you never know what you’re going to get and you could get a group of all tank no dps or all dps and no healing.  Which is not how the games classes should play, but victory can be brought about with skill.  The raids on keeps and objective point’s area a quick get away from pve.  Go take an objective get some free renown and go back to what you were doing.  Keeps however, are much more difficult.  You need a well balanced team, and some strategy to take down the lord and claim the keep, and the prize you may or may not have received.  I have not done a city raid, so I can not tell you how I feel about those.</p>
<p>In terms of balance, I do not think the game is unbalance, but too balanced for people to get use to.  From what I have heard from my friends that have played WoW, they say that at some point or another there is one class that seems to dominate other classes. (This is excluding skill and numbers mind you).  In Warhammer, there are three areas of class just like most MMOs.  There are healers, tanks, melee dps, and ranged dps.  It is people learning how to use your area of class that makes the game fun, and makes whatever your doing successful.  When people start to catch on to not tank as a ranged dps, and as a tank too not run in last, the game will hit its peak, and I believe more and more will enjoy it.</p>
<p>Order vs destruction, I have both order characters and destruction characters I have to say ,of the classes I’ve played, I do not see an imbalance between the two sides.  Each side, after the December update, will have something on the opposing side that is very similer to the other.  Destruction sorcerer/sorceress vs Order Bright wizard, Destruction witch elf vs order witch hunter etc etc.  A well rounded group is the best way to survive and bring victory to your side.  I have played both the most powerful takes, as of now, on each side.  Destruction’s black Orc and order’s swordmaster.  Of what I can tell in a one on one fight, it comes down to skill even though they are relatively the exactly same class, except the black orc has a healing ability that raises his max health, but the swordmaster has blocking that could make the orc’s healing harder to activate.  It just comes down to skill in the end.</p>
<p>The down side I have noticed is population in tiers.  I tier one and three I see very few people, but in tier two and four there are lots of people roaming around and fighting.  It is aggravating when you can’t find a group to do a PQ or raid the keep.</p>
<p>Another down side is, people either fall into you know what your class is for, or you have no clue and you just try to kill.  I have run into a lot of people who don’t know how to play their class. (not saying the writer of the article doesn’t mind you)  and it is noticeable because they are the first to be taken out.   When casters are your first ones in battle, or tanks are the last that might be an indication.  No one is perfect and I’m not saying anyone who picks up the game knows exactly how to play it, but people who unfamiliar with classes are easily noticed.</p>
<p>In conclution, the game has its good and its bad.  Though it appears that I significantly acknowledged the good, some of the bad things to me do not seem as bad as other, but that’s just me.  And I know some of the WOW fanatics are saying I don’t like it cause I suck at it, that’s a possibility, but I picked up warhammer and enjoyed it almost immediately.</p>
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		<title>By: News: 750,000 register for Warhammer Online - Game Podunk</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-1277</link>
		<dc:creator>News: 750,000 register for Warhammer Online - Game Podunk</dc:creator>
		<pubDate>Mon, 13 Oct 2008 21:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-1277</guid>
		<description>[...] provide feedback for the game itself, but I&#039;m sure you could find sources that provide that.   Warhammer Online First Impression (Review)   [...]</description>
		<content:encoded><![CDATA[<p>[...] provide feedback for the game itself, but I&#8217;m sure you could find sources that provide that.   Warhammer Online First Impression (Review)   [...]</p>
]]></content:encoded>
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		<title>By: Siam Choudhury</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-1047</link>
		<dc:creator>Siam Choudhury</dc:creator>
		<pubDate>Fri, 26 Sep 2008 10:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-1047</guid>
		<description>Hi Zac,

These impressions are from early this year and could be somewhat outdated. To read Steve&#039;s more recent impressions of the game, check out his updated third impressions from August: http://www.mmogamer.com/08/27/2008/warhammer-online-third-impressions and some thoughts about his first week in the game: http://www.mmogamer.com/09/22/2008/thoughts-on-warhammer-online-the-first-week.

Also keep your eyes open for our review of the final game.

Cheers,
Siam
Editor-in-chief</description>
		<content:encoded><![CDATA[<p>Hi Zac,</p>
<p>These impressions are from early this year and could be somewhat outdated. To read Steve&#8217;s more recent impressions of the game, check out his updated third impressions from August: <a href="http://www.mmogamer.com/08/27/2008/warhammer-online-third-impressions" rel="nofollow">http://www.mmogamer.com/08/27/2008/warhammer-online-third-impressions</a> and some thoughts about his first week in the game: <a href="http://www.mmogamer.com/09/22/2008/thoughts-on-warhammer-online-the-first-week" rel="nofollow">http://www.mmogamer.com/09/22/2008/thoughts-on-warhammer-online-the-first-week</a>.</p>
<p>Also keep your eyes open for our review of the final game.</p>
<p>Cheers,<br />
Siam<br />
Editor-in-chief</p>
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		<title>By: Zac</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-1046</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Fri, 26 Sep 2008 08:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-1046</guid>
		<description>Ok sure the 1st part of the game is very simpular to wow WHAT MMORPG ISN&#039;T?... and WAR is pvp based not pve based.

btw: if they put the best part of a game in the first 5 lvls which are done in like 20 mins, then the other LONGER lvl&#039;ing stages will be a drag because we expected everything to be &#039;perfect&quot; as the start...   So sorry get past lvl 20 do some pvp then tell us if you changed your mind about it  :) 
thanks</description>
		<content:encoded><![CDATA[<p>Ok sure the 1st part of the game is very simpular to wow WHAT MMORPG ISN&#8217;T?&#8230; and WAR is pvp based not pve based.</p>
<p>btw: if they put the best part of a game in the first 5 lvls which are done in like 20 mins, then the other LONGER lvl&#8217;ing stages will be a drag because we expected everything to be &#8216;perfect&#8221; as the start&#8230;   So sorry get past lvl 20 do some pvp then tell us if you changed your mind about it  <img src='http://www.mmogamer.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
thanks</p>
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		<title>By: Ellethuil</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-1031</link>
		<dc:creator>Ellethuil</dc:creator>
		<pubDate>Tue, 23 Sep 2008 06:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-1031</guid>
		<description>LOTRO is the best MMO out today. The end.</description>
		<content:encoded><![CDATA[<p>LOTRO is the best MMO out today. The end.</p>
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		<title>By: nathan bain</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-997</link>
		<dc:creator>nathan bain</dc:creator>
		<pubDate>Fri, 19 Sep 2008 23:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-997</guid>
		<description>oops accidently submitted last article withoiut finsihing.


anyway cant rem where i was, but suffice to say that i love pvp. reading your review which many have commented as entirely negative have actually made me want to go play warhammer online..and im a wow addict.... so seems to be a fair preview to me... anway hope to see you nice people on WAR.. i hope theres not too  many rat killer open box delivery crap.. oh wait you said u can level 1 - 40 with rvr... woop here we go!!!

thanks again</description>
		<content:encoded><![CDATA[<p>oops accidently submitted last article withoiut finsihing.</p>
<p>anyway cant rem where i was, but suffice to say that i love pvp. reading your review which many have commented as entirely negative have actually made me want to go play warhammer online..and im a wow addict&#8230;. so seems to be a fair preview to me&#8230; anway hope to see you nice people on WAR.. i hope theres not too  many rat killer open box delivery crap.. oh wait you said u can level 1 &#8211; 40 with rvr&#8230; woop here we go!!!</p>
<p>thanks again</p>
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		<title>By: Leo Hoffmann</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-996</link>
		<dc:creator>Leo Hoffmann</dc:creator>
		<pubDate>Fri, 19 Sep 2008 22:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-996</guid>
		<description>That was a great review but im  dissapointed aswell, i as many other people have been waiting for that one game that would kick wow in the so called nuts by bringing something new and fresh ive played wow, eve, vanguard, everquest, and even Pirates of the burning sea ( only for like 4 days ) and i stuck with wow just because it was easy to pickup you had an in depth story in almost every corner from Van Cleef and the defias brotherhood till sunwell plateauit had the perfect balance but after a while as with all things it gets repetetive, so i was hoping WAR would be different but i guess ill wait till star trek online ever comes out :p.</description>
		<content:encoded><![CDATA[<p>That was a great review but im  dissapointed aswell, i as many other people have been waiting for that one game that would kick wow in the so called nuts by bringing something new and fresh ive played wow, eve, vanguard, everquest, and even Pirates of the burning sea ( only for like 4 days ) and i stuck with wow just because it was easy to pickup you had an in depth story in almost every corner from Van Cleef and the defias brotherhood till sunwell plateauit had the perfect balance but after a while as with all things it gets repetetive, so i was hoping WAR would be different but i guess ill wait till star trek online ever comes out :p.</p>
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		<title>By: Critical</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-990</link>
		<dc:creator>Critical</dc:creator>
		<pubDate>Fri, 19 Sep 2008 08:47:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-990</guid>
		<description>Lets be honest.... All mmo&#039;s are made in the shadow of the World of warcraft, granted it is a great game, and it gives a player a whole new, role in a game, but with that said, lets keep in mind that Blizzard has been the one setting some of the standards of what we expect  of a mmo based game?..... 

NO ! Not by a long shot..... There were MMO before WOW, and they also very fun and great to play... why? It was new to everybody ! So the whole thing about wow being the greatest of them all... Not at all.... Its just the easiest to start with... It demands no skill really.... And i have been playing it for a long time... I just stopped playing... Didnt have the time anymore.... But i will grant you that WoW has brought new ideas to the surface.... And it is a solid game, but not the greatest ever... And even if it rules the market ATM, it is getting more and more critisme by the players and the media... So the timing for Warhammer Online, is great... And RvR is a great concept, meaning you really make a differnce and PVP will become a core part of the game, and will give the game a fighting chance to survive &quot;Wrath of the lich king&quot; And the only reason blizzard has been putting off the realese date, is becouse it is playing it safe, it will be realesed when all the other mmo&#039;s newly made mmo have been put on the market.... So they can use it as a back-up.... 

But to put a number on the games and keeping in mind that WAR has&#039;nt been online for more that 2 days..... From a scale from 1-10  

WoW: 9.2 (Great game, have had a great run) 

AOC: 5 (O.K. game, but has to many errors) 

WAR: 8.0 (First experience is good, but it needs a bit more time to grow) 

Eve: 7.8 (Good game but lacks social aspects and you often give up, to many ways to go) 

thats what i think about the mmo market.... 

Thx for reading....</description>
		<content:encoded><![CDATA[<p>Lets be honest&#8230;. All mmo&#8217;s are made in the shadow of the World of warcraft, granted it is a great game, and it gives a player a whole new, role in a game, but with that said, lets keep in mind that Blizzard has been the one setting some of the standards of what we expect  of a mmo based game?&#8230;.. </p>
<p>NO ! Not by a long shot&#8230;.. There were MMO before WOW, and they also very fun and great to play&#8230; why? It was new to everybody ! So the whole thing about wow being the greatest of them all&#8230; Not at all&#8230;. Its just the easiest to start with&#8230; It demands no skill really&#8230;. And i have been playing it for a long time&#8230; I just stopped playing&#8230; Didnt have the time anymore&#8230;. But i will grant you that WoW has brought new ideas to the surface&#8230;. And it is a solid game, but not the greatest ever&#8230; And even if it rules the market ATM, it is getting more and more critisme by the players and the media&#8230; So the timing for Warhammer Online, is great&#8230; And RvR is a great concept, meaning you really make a differnce and PVP will become a core part of the game, and will give the game a fighting chance to survive &#8220;Wrath of the lich king&#8221; And the only reason blizzard has been putting off the realese date, is becouse it is playing it safe, it will be realesed when all the other mmo&#8217;s newly made mmo have been put on the market&#8230;. So they can use it as a back-up&#8230;. </p>
<p>But to put a number on the games and keeping in mind that WAR has&#8217;nt been online for more that 2 days&#8230;.. From a scale from 1-10  </p>
<p>WoW: 9.2 (Great game, have had a great run) </p>
<p>AOC: 5 (O.K. game, but has to many errors) </p>
<p>WAR: 8.0 (First experience is good, but it needs a bit more time to grow) </p>
<p>Eve: 7.8 (Good game but lacks social aspects and you often give up, to many ways to go) </p>
<p>thats what i think about the mmo market&#8230;. </p>
<p>Thx for reading&#8230;.</p>
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		<title>By: raz</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-977</link>
		<dc:creator>raz</dc:creator>
		<pubDate>Wed, 17 Sep 2008 22:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-977</guid>
		<description>Okay, way back in the day DAoC (from beta) and it was fun then the nerf bat got pulled out, and it became more important to mythic to add hat vendors than fix game dynamics. I have been playing WoW but decided to try WAR. So far the game has no improved graphics over DAoC, and just slightly better than the orig DAoC leveling treadmill. Sad that in what 5-7 years worth of tech advancement this is the best they could do? Honestly im sick of WoW but WAR is just plain sad. 

Yeh RvR was fun except for the servers crashing during every relic raid over 100 people. 

I doubt I will be paying for this after the first month is up.</description>
		<content:encoded><![CDATA[<p>Okay, way back in the day DAoC (from beta) and it was fun then the nerf bat got pulled out, and it became more important to mythic to add hat vendors than fix game dynamics. I have been playing WoW but decided to try WAR. So far the game has no improved graphics over DAoC, and just slightly better than the orig DAoC leveling treadmill. Sad that in what 5-7 years worth of tech advancement this is the best they could do? Honestly im sick of WoW but WAR is just plain sad. </p>
<p>Yeh RvR was fun except for the servers crashing during every relic raid over 100 people. </p>
<p>I doubt I will be paying for this after the first month is up.</p>
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		<title>By: Felix</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-939</link>
		<dc:creator>Felix</dc:creator>
		<pubDate>Thu, 11 Sep 2008 22:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-939</guid>
		<description>I have to say I have been waiting in anticipation ever since the massive battles of Dark Ages of Camelot for a new game to slap the PVP or RVR hammer on WOW. I used to play DAOC for years as a dwarf berzerker and ran with one of the best guilds on the Iseult server. I left DAOC because the nerfed the berzerker class far too harshly and I never recovered from it so I left the game. Years later all this talk about World of Warcraft I thought the game MUST have been better than DAOC in terms of PVP for it to be so popular. My first experience in PVP in WOW was a sad one from the massive disappointment it was. I definitely do not like the limited amounts of battle grounds where there are 10 vs 10 or 15 vs 15 or even 40 vs 40. In DAOC there were immense battles (that eventually lead to some serious server lag) but to witness 100 vs 100 at the gates leading out of ones territory is incredible. That has never, and never will so far, happen in WOW. There is nothing to fight for or defend in wow but for the battlegrounds. There is no territory to covet or power rune to defend. WoW has reached a repetitive cycle of arenas and raids that only leave one hopping to find the right combination of players to MAYBE get a drop in an instance. I will be trying out Warhammer because I feel Mythic learned a few lessons from DAOC and hopefully tweak it to make it better.</description>
		<content:encoded><![CDATA[<p>I have to say I have been waiting in anticipation ever since the massive battles of Dark Ages of Camelot for a new game to slap the PVP or RVR hammer on WOW. I used to play DAOC for years as a dwarf berzerker and ran with one of the best guilds on the Iseult server. I left DAOC because the nerfed the berzerker class far too harshly and I never recovered from it so I left the game. Years later all this talk about World of Warcraft I thought the game MUST have been better than DAOC in terms of PVP for it to be so popular. My first experience in PVP in WOW was a sad one from the massive disappointment it was. I definitely do not like the limited amounts of battle grounds where there are 10 vs 10 or 15 vs 15 or even 40 vs 40. In DAOC there were immense battles (that eventually lead to some serious server lag) but to witness 100 vs 100 at the gates leading out of ones territory is incredible. That has never, and never will so far, happen in WOW. There is nothing to fight for or defend in wow but for the battlegrounds. There is no territory to covet or power rune to defend. WoW has reached a repetitive cycle of arenas and raids that only leave one hopping to find the right combination of players to MAYBE get a drop in an instance. I will be trying out Warhammer because I feel Mythic learned a few lessons from DAOC and hopefully tweak it to make it better.</p>
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		<title>By: ClutchXIII</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-924</link>
		<dc:creator>ClutchXIII</dc:creator>
		<pubDate>Tue, 09 Sep 2008 09:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-924</guid>
		<description>Has anyone mentioned that AoC (Age of Camelot), was out before WoW? So when I see in your review you mentioned wearing out of one your buttons only reminded you of WoW, sounded a little biased towards WoW did it not? And you can call say that any have a low-poly engine in comparison to another, but War does not necessarily have a low-poly engine if you continue to read Adam&#039;s explanation he even says so, &quot;The engine is low-poly—now, admittedly it’s significantly higher than you would think, and there’s a lot of detail there, but it allows us by not using some things like normal maps, etc., it allows us to make more work, make more artwork in the game, it allows us to do more with what we’ve got, and it allows us to show a lot more on the screen.&quot; -Adam Gershowitz , One question...........
If WaR has a low poly engine what kind of graphics engine would WoW then have?</description>
		<content:encoded><![CDATA[<p>Has anyone mentioned that AoC (Age of Camelot), was out before WoW? So when I see in your review you mentioned wearing out of one your buttons only reminded you of WoW, sounded a little biased towards WoW did it not? And you can call say that any have a low-poly engine in comparison to another, but War does not necessarily have a low-poly engine if you continue to read Adam&#8217;s explanation he even says so, &#8220;The engine is low-poly—now, admittedly it’s significantly higher than you would think, and there’s a lot of detail there, but it allows us by not using some things like normal maps, etc., it allows us to make more work, make more artwork in the game, it allows us to do more with what we’ve got, and it allows us to show a lot more on the screen.&#8221; -Adam Gershowitz , One question&#8230;&#8230;&#8230;..<br />
If WaR has a low poly engine what kind of graphics engine would WoW then have?</p>
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		<title>By: Ian Aleksander Adams</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-918</link>
		<dc:creator>Ian Aleksander Adams</dc:creator>
		<pubDate>Sun, 07 Sep 2008 23:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-918</guid>
		<description>Oh Oh, sorry about the third comment, but I remembered something:

You know what will really really do the trick? More games with total customization for your character. At least with size, color, hair, etc. Our other greatest latest past time has been playing with the spore creature creator. The game itself is ok, and I like the space stage, but she doesn&#039;t seem to care for anything but the creator and I tend to agree - actually creating something is the most fun part. If was exactly like WoW but offered more customization in your character, I bet that would win us over. In fact, I&#039;m kind of hoping the upcoming haircuts etc will be a step towards that kind of thing in WoW.</description>
		<content:encoded><![CDATA[<p>Oh Oh, sorry about the third comment, but I remembered something:</p>
<p>You know what will really really do the trick? More games with total customization for your character. At least with size, color, hair, etc. Our other greatest latest past time has been playing with the spore creature creator. The game itself is ok, and I like the space stage, but she doesn&#8217;t seem to care for anything but the creator and I tend to agree &#8211; actually creating something is the most fun part. If was exactly like WoW but offered more customization in your character, I bet that would win us over. In fact, I&#8217;m kind of hoping the upcoming haircuts etc will be a step towards that kind of thing in WoW.</p>
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		<title>By: Ian Aleksander Adams</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-917</link>
		<dc:creator>Ian Aleksander Adams</dc:creator>
		<pubDate>Sun, 07 Sep 2008 23:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-917</guid>
		<description>That being said - I&#039;m going to try every trial I can get my hands on with her, and if there&#039;s another she likes more I&#039;ll make the jump in a minute. But I don&#039;t think minor gameplay changes are going to do the trick, and I feel that without the knowledge of the warhammer universe I have (and the nostalgia I get when thinking about my old Bloodbowl Chaos team) this isn&#039;t going to be the one.</description>
		<content:encoded><![CDATA[<p>That being said &#8211; I&#8217;m going to try every trial I can get my hands on with her, and if there&#8217;s another she likes more I&#8217;ll make the jump in a minute. But I don&#8217;t think minor gameplay changes are going to do the trick, and I feel that without the knowledge of the warhammer universe I have (and the nostalgia I get when thinking about my old Bloodbowl Chaos team) this isn&#8217;t going to be the one.</p>
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	<item>
		<title>By: Ian Aleksander Adams</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-916</link>
		<dc:creator>Ian Aleksander Adams</dc:creator>
		<pubDate>Sun, 07 Sep 2008 23:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-916</guid>
		<description>So far my experiences in the open beta have been similar. I&#039;m having fun as a chaos marauder and as an old school gamer seeing things like the Skaven in an open world make me smile - but it doesn&#039;t seem like anything special. I&#039;ll play it for a week and then not buy it or pay.

Do you know why? Frankly, because of WOW. I never cared overtly for that either, as in it&#039;s nothing horribly special, (I&#039;ve been betaing games since Everquest-age) but I do care for something else - my girlfriend. We signed up at the same time for the Request a Friend promotion, and have been doing everything together, and talking about what we&#039;re doing the entire time. Trash talking, planning strategies, etc. It&#039;s fun because we&#039;re in the same room and for the first time ever, it&#039;s an online game she&#039;s heard enough about to give it a chance and it&#039;s cute (and also violent and quick) enough for her to enjoy it. She spent ten minutes jumping around and laughing about how her night elf flipped in the air. 

People look for different things in games, and what I enjoy now is playing with the people close to me. Before this we&#039;d only been able to play the odd ps2 co-op game. 

So we&#039;ll probably stick with WoW simply because it&#039;s the one we started playing together. When we&#039;re both level 70 and bored, we might quit (I plan to play some co-op rpgs over the network, like NWN 2) - but we&#039;re probably not going to jump to another. The gameplay is close enough that it&#039;s not really worth the jump, and losing the fun emotional investment in our wow characters. 

As a games enthusiast I don&#039;t think WoW is anything special - but as a cultural force, I have to admit it&#039;s amazing how such a variety of people seem to get into it so quick. The only other game I&#039;ve seen her take such a shine to was roller coaster tycoon 2.</description>
		<content:encoded><![CDATA[<p>So far my experiences in the open beta have been similar. I&#8217;m having fun as a chaos marauder and as an old school gamer seeing things like the Skaven in an open world make me smile &#8211; but it doesn&#8217;t seem like anything special. I&#8217;ll play it for a week and then not buy it or pay.</p>
<p>Do you know why? Frankly, because of WOW. I never cared overtly for that either, as in it&#8217;s nothing horribly special, (I&#8217;ve been betaing games since Everquest-age) but I do care for something else &#8211; my girlfriend. We signed up at the same time for the Request a Friend promotion, and have been doing everything together, and talking about what we&#8217;re doing the entire time. Trash talking, planning strategies, etc. It&#8217;s fun because we&#8217;re in the same room and for the first time ever, it&#8217;s an online game she&#8217;s heard enough about to give it a chance and it&#8217;s cute (and also violent and quick) enough for her to enjoy it. She spent ten minutes jumping around and laughing about how her night elf flipped in the air. </p>
<p>People look for different things in games, and what I enjoy now is playing with the people close to me. Before this we&#8217;d only been able to play the odd ps2 co-op game. </p>
<p>So we&#8217;ll probably stick with WoW simply because it&#8217;s the one we started playing together. When we&#8217;re both level 70 and bored, we might quit (I plan to play some co-op rpgs over the network, like NWN 2) &#8211; but we&#8217;re probably not going to jump to another. The gameplay is close enough that it&#8217;s not really worth the jump, and losing the fun emotional investment in our wow characters. </p>
<p>As a games enthusiast I don&#8217;t think WoW is anything special &#8211; but as a cultural force, I have to admit it&#8217;s amazing how such a variety of people seem to get into it so quick. The only other game I&#8217;ve seen her take such a shine to was roller coaster tycoon 2.</p>
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		<title>By: Green</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-898</link>
		<dc:creator>Green</dc:creator>
		<pubDate>Fri, 05 Sep 2008 04:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-898</guid>
		<description>This is an amazing article! Although I must say that it&#039;s not amazing in it of itself,  but combined with comments and subsequent feedback, it&#039;s an exciting read.

I thought it would be a good idea to list my MMO background, but lets just assume that I played text based MMO&#039;s and graduated through MMO college to end up tasting all the different flavors each company had to offer.

What I really needed to say was that I have read countless articles from one website to the next only to find the same, horridly bland ideas shuffled and reshuffled until you have no idea who&#039;s head it orginated from. Then you have this guy write something from his mind, his own experience, something not tainted by all of your beliefs in what constitutes a &quot;decent journalistic endeavor&quot;.

I for one, commend him for standing up and telling his story. I don&#039;t want to be lured, I don&#039;t want to be tricked, I don&#039;t need an advertisement or an overstated &quot;awesome&quot; &quot;fanboi&quot; experience. Just basic comparisons.

All comments aside, I don&#039;t think many people on here have really used their critical thinking skills to dicern why it&#039;s necessary to compare WAR to WoW. The obvious most blatant aspects are kicking me in the face! 

1) Game controls
2) Maps
3) Level Gaining
4) Classes w/ Hybrids
5) Itemized loot
6) Add infinitum

What if someone created a new MMO? Something where there were no levels? I&#039;m thinking Shadow of the Collosus meets MMO universe. Just you and a world, and other people, the rest is a mystery for you to uncover. These ideas are unlikely to mature to fruition soley because they haven&#039;t been tested, and the current MMO populace is now way too accustomed to having their system setup a specific  way. The rise of WoW was really the death of truly original work. 

All my gripes and clapping now completed, I will say this: WAR is something you should atleast try for yourself. Don&#039;t worry about a preview or impression that was made, worry about how you feel when you play the game. If you like it, nothing you read will hold leverage over your emotions.

Also, try not to respond by attacking someone&#039;s writing. Criticism is good, but if I came to your place of work and told you that you sucked at your job and you are completely misinformed I would only come off as an ass. Instead, if you wish to adjust someones perspective, do it with constructive comments and positive feedback.

Thanks again!

-Green</description>
		<content:encoded><![CDATA[<p>This is an amazing article! Although I must say that it&#8217;s not amazing in it of itself,  but combined with comments and subsequent feedback, it&#8217;s an exciting read.</p>
<p>I thought it would be a good idea to list my MMO background, but lets just assume that I played text based MMO&#8217;s and graduated through MMO college to end up tasting all the different flavors each company had to offer.</p>
<p>What I really needed to say was that I have read countless articles from one website to the next only to find the same, horridly bland ideas shuffled and reshuffled until you have no idea who&#8217;s head it orginated from. Then you have this guy write something from his mind, his own experience, something not tainted by all of your beliefs in what constitutes a &#8220;decent journalistic endeavor&#8221;.</p>
<p>I for one, commend him for standing up and telling his story. I don&#8217;t want to be lured, I don&#8217;t want to be tricked, I don&#8217;t need an advertisement or an overstated &#8220;awesome&#8221; &#8220;fanboi&#8221; experience. Just basic comparisons.</p>
<p>All comments aside, I don&#8217;t think many people on here have really used their critical thinking skills to dicern why it&#8217;s necessary to compare WAR to WoW. The obvious most blatant aspects are kicking me in the face! </p>
<p>1) Game controls<br />
2) Maps<br />
3) Level Gaining<br />
4) Classes w/ Hybrids<br />
5) Itemized loot<br />
6) Add infinitum</p>
<p>What if someone created a new MMO? Something where there were no levels? I&#8217;m thinking Shadow of the Collosus meets MMO universe. Just you and a world, and other people, the rest is a mystery for you to uncover. These ideas are unlikely to mature to fruition soley because they haven&#8217;t been tested, and the current MMO populace is now way too accustomed to having their system setup a specific  way. The rise of WoW was really the death of truly original work. </p>
<p>All my gripes and clapping now completed, I will say this: WAR is something you should atleast try for yourself. Don&#8217;t worry about a preview or impression that was made, worry about how you feel when you play the game. If you like it, nothing you read will hold leverage over your emotions.</p>
<p>Also, try not to respond by attacking someone&#8217;s writing. Criticism is good, but if I came to your place of work and told you that you sucked at your job and you are completely misinformed I would only come off as an ass. Instead, if you wish to adjust someones perspective, do it with constructive comments and positive feedback.</p>
<p>Thanks again!</p>
<p>-Green</p>
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		<title>By: Jez</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-842</link>
		<dc:creator>Jez</dc:creator>
		<pubDate>Fri, 29 Aug 2008 00:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-842</guid>
		<description>Andy: First off, I think it&#039;s pretty hilarious that you think WoW PvP takes skill, when it&#039;s mainly about resilience and class composition now. It USED to take skill...but that time has passed. Now success in PvP relies on 2 things: 1) Spare time to grind resilience gear and 2) If you and your arena buddy are complimentary classes. 

However, I&#039;m not worried about whether WAR PvP takes skill or not, I want PvP to be FUN. I want PvP that isn&#039;t monotonous and frustrating. I want to see the &quot;PvE&quot; specs be useful. Want to tank in PvP? You can in WAR. I want to see massive battles, not 10 on 10 special olympics slap fests or canned PvP games with the same team compositions over and over.

When I played WoW pre-BC, I would roll classes just to try them in level 60 battlegrounds (2 day AVs FTW). Now I roll classes to jump around Shat waiting for a raid invite. PvP in WoW has turned into a 90% gear based, 10% skill based snorefest. And this is from a guy that refused to raid pre-BC because I found it boring.

I&#039;m ready to give WAR a chance and /delete WoW. I miss real PvP. I miss FUN PvP. And I&#039;m fairly certain WAR can fill the void.</description>
		<content:encoded><![CDATA[<p>Andy: First off, I think it&#8217;s pretty hilarious that you think WoW PvP takes skill, when it&#8217;s mainly about resilience and class composition now. It USED to take skill&#8230;but that time has passed. Now success in PvP relies on 2 things: 1) Spare time to grind resilience gear and 2) If you and your arena buddy are complimentary classes. </p>
<p>However, I&#8217;m not worried about whether WAR PvP takes skill or not, I want PvP to be FUN. I want PvP that isn&#8217;t monotonous and frustrating. I want to see the &#8220;PvE&#8221; specs be useful. Want to tank in PvP? You can in WAR. I want to see massive battles, not 10 on 10 special olympics slap fests or canned PvP games with the same team compositions over and over.</p>
<p>When I played WoW pre-BC, I would roll classes just to try them in level 60 battlegrounds (2 day AVs FTW). Now I roll classes to jump around Shat waiting for a raid invite. PvP in WoW has turned into a 90% gear based, 10% skill based snorefest. And this is from a guy that refused to raid pre-BC because I found it boring.</p>
<p>I&#8217;m ready to give WAR a chance and /delete WoW. I miss real PvP. I miss FUN PvP. And I&#8217;m fairly certain WAR can fill the void.</p>
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		<title>By: Jason</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-817</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 25 Aug 2008 22:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-817</guid>
		<description>Nice piece, I have to say, a little late perhaps. I play wow, but am interested in this title.

I&#039;d have to say there are similarities. However, why try to fix something thats broke, i mean, look at beat &#039;em ups, they all have roughly similar UI&#039;s, and racing games too for that matter. 
Perhaps we have found the perfect UI/graphic formula for MMO&#039;s I&#039;m still interested in this game. Good review tho, won&#039;t be trying out the which hunter. :P</description>
		<content:encoded><![CDATA[<p>Nice piece, I have to say, a little late perhaps. I play wow, but am interested in this title.</p>
<p>I&#8217;d have to say there are similarities. However, why try to fix something thats broke, i mean, look at beat &#8216;em ups, they all have roughly similar UI&#8217;s, and racing games too for that matter.<br />
Perhaps we have found the perfect UI/graphic formula for MMO&#8217;s I&#8217;m still interested in this game. Good review tho, won&#8217;t be trying out the which hunter. <img src='http://www.mmogamer.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Andy</title>
		<link>http://www.mmogamer.com/01/21/2008/first-and-second-impressions-warhammer-online/comment-page-1#comment-745</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sun, 17 Aug 2008 23:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-gamer.com/?p=333#comment-745</guid>
		<description>This game will be fail.  All the people who cry about balance in wow pvp and say there is no skill in it are the ones that are 1) fail 2) too lazy to roll another class.  Everyone can stop crying about unbalanced classes. If you feel that a class is so OP then roll one. The argument all these &quot;war&quot; nerds try to push saying that the pvp is going to take more skill is also the fail statement of somebody that just sucks at wow&#039;s pvp.  Saying that focusing your skills down to a few in a grouping like war is going to be, rather than using a wide array of spells, and it taking more skill is bullshit. I can give countless examples backing that statement. And yes, this game is a carbon copy of wow and as much as you basement dwelling table top nerds want something to call your own, its not going to happen. This game will be trash.  And stfu with wow copied warhammer.  Its orcs and goblins.  So i guess warhammer copied d &amp; d if this is the case.  warhammer came about when people needed more than paper and pencil, and warcraft when people needed more than figurines on a table top map, so hardy fuckin har. Thats how it goes. Wow is not a copy b/c warhammer did not invent wizards and dragons.  However warhammer will be a simplified copy of wow and will fail.</description>
		<content:encoded><![CDATA[<p>This game will be fail.  All the people who cry about balance in wow pvp and say there is no skill in it are the ones that are 1) fail 2) too lazy to roll another class.  Everyone can stop crying about unbalanced classes. If you feel that a class is so OP then roll one. The argument all these &#8220;war&#8221; nerds try to push saying that the pvp is going to take more skill is also the fail statement of somebody that just sucks at wow&#8217;s pvp.  Saying that focusing your skills down to a few in a grouping like war is going to be, rather than using a wide array of spells, and it taking more skill is bullshit. I can give countless examples backing that statement. And yes, this game is a carbon copy of wow and as much as you basement dwelling table top nerds want something to call your own, its not going to happen. This game will be trash.  And stfu with wow copied warhammer.  Its orcs and goblins.  So i guess warhammer copied d &amp; d if this is the case.  warhammer came about when people needed more than paper and pencil, and warcraft when people needed more than figurines on a table top map, so hardy fuckin har. Thats how it goes. Wow is not a copy b/c warhammer did not invent wizards and dragons.  However warhammer will be a simplified copy of wow and will fail.</p>
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